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Post by flagrantangles on Jun 2, 2017 17:04:31 GMT 1
That's right about the mirror but one of my Spectral Rocs, the second one, didn't need haste since it had been hired the previous turn and I specifically didn't use the first one since I presumed it still had arrival fatigue but I'm not entirely clear on that. Either way...OOPS. It all worked out clumsily in the end. P2T1
{Starting Hand} Manufactured Truth Arrest Jail Traffic Director Porkhand Magistrate {Workers}Jail {Next Hand}Reputable Newsman Spectral Aven Building Inspector Lawful Search Bluecoat Musketeer {Discard}Manufactured Truth Porkhand Magistrate Arrest
Tech 0 card(s) Get Paid - ($5) Worker - ($4) Summon Bigby Hayes. - ($2) Hire a Traffic Director. - ($1) Build Tech I. - ($0) Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Bigby Hayes (1) 2/3A * Elite: * Scavenger: Traffic Director 1/1 * Technician: * Lookout: In Play:* Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 3 Gold:* Gold: 0 * Workers: 6
{Secret Musings}Let's try opening up with Bigby and see how that goes!
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Post by Bomber678 on Jun 3, 2017 1:08:08 GMT 1
Yes; the first one could not attack, the second could, the mirror could not. This is because you had only controlled the second one before the start of your turn. I mention it not having haste because that meant the mirror couldn't be taking haste from it. (Though the mirror would only get haste if it was printed on the card it copies.)
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Post by thehug0naut on Jun 3, 2017 11:25:36 GMT 1
Battle Suits engaged. Lines drawn up. Wait! Why is there a scientist out in front!? He appears to be examining the grass sir. Oblivious to his surroundings sir. P1T2
{Tech}Stewardess of the Undone Stewardess of the Undone {Starting Hand}Forgotten Fighter Tinkerer Battle Suits Plasmodium Time Spiral {Workers}Neo Plexus Time Spiral {Next Hand}Hardened Mox Stewardess of the Undone Forgotten Fighter Temporal Research
Tech 2 card(s) Get Paid + Float - ($6) Worker - ($5) Battle Suits - ($3) Tinkerer - ($1) Tech I - ($0) Float ($0) Discard 2, reshuffle, draw 4 Board Info:In Patrol:* Squad Leader: Tinkerer 1/2+A * Elite: * Scavenger: * Technician: Fading Argonaut 3/3 [Fading 2] * Lookout: In Play:* Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 3 * Disc: 0 Gold:* Gold: 0 * Workers: 6
{Secret Musings}I could have played a hero, but I feel like Arrest and/or Manufactured Truth would make for an easy kill. So Tinkerer sees some play instead
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Post by flagrantangles on Jun 5, 2017 15:52:02 GMT 1
P2T2
{Tech}Tax Collector Scribe {Starting Hand}Bluecoat Musketeer Spectral Aven Reputable Newsman Lawful Search Building Inspector Manufactured Truth {Workers}Jail Bluecoat Musketeer {Next Hand}Manufactured Truth Porkhand Magistrate Tax Collector Scribe Arrest
Tech 2 card(s) Get Paid - ($6) Worker - ($5) Bigby performs a Lawful Search of your hand and draws a card. - ($4) Hire a Reputable Newsman who opposes spells and upgrades with a cost of 2. - ($2) Bigby attacks the Tinkerer and deals 1 damage through the armor. Midband Bigby. - ($0) Float ($0) Discard 3, draw 4, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Reputable Newsman 0/3 [2] * Elite: * Scavenger: * Technician: Traffic Director 1/1 * Lookout: In Play:* Bigby Hayes (3) 2/4 Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 3 * Disc: 0 Gold:* Gold: 0 * Workers: 7
{Secret Musings}Let's try for a Law victory!
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Post by thehug0naut on Jun 5, 2017 21:39:51 GMT 1
I'm pretty sure Bigby costs 2 gold to midband You have enough gold floated to level him so I'm assuming its just a mistake entering the cost. Good thing too, you on 9 gold next turn would not be very pleasant for me
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Post by flagrantangles on Jun 6, 2017 20:10:18 GMT 1
Yeah, I just forgot to write the cost in. Feel free to proceed as though I had allocated it correctly.
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Post by thehug0naut on Jun 6, 2017 20:45:33 GMT 1
I had meant to post my turn already, but things got away from me yesterday. Should have it up shortly
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Post by thehug0naut on Jun 6, 2017 23:28:25 GMT 1
Just a moment while I CTRL-Z the news. Wish I had that power IRL! P1T3
{Tech}Hyperion Temporal Distortion {Starting Hand}Hardened Mox Stewardess of the Undone Forgotten Fighter Temporal Research {Workers}Neo Plexus Time Spiral Hardened Mox {Next Hand}Nullcraft Plasmodium Stewardess of the Undone Forgotten Fighter
Tech 2 card(s) Get Paid - ($6) Worker - ($5) Stewardess of the Undone, return Reputable Newsman to your hand - ($2) Exhaust Tinkerer to add a time rune to Fading Argonaut Float ($2) Discard 2, draw 3, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Fading Argonaut 3/3+A [2, Fading] * Elite: Stewardess of the Undone 4/3 * Scavenger: * Technician: * Lookout: In Play:* Tinkerer 1/1 * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 3 * Disc: 0 Gold:* Gold: 2 * Workers: 7
{Secret Musings}I kind of wanted to try going Past, but barring the sweet Tech III it doesn't seem that great. You know what is great though? Hyperions! Before that though, I kind of feel like Judgement Day could be coming...
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Post by flagrantangles on Jun 7, 2017 16:22:12 GMT 1
The citizens of Flagstone understand the benefits of order and bureaucracy. P2T3
{Tech}Brave Knight Insurance Agent {Starting Hand} Scribe Arrest Tax Collector Porkhand Magistrate Manufactured Truth Building Inspector {Workers}Jail Bluecoat Musketeer Porkhand Magistrate {Next Hand}Brave Knight Manufactured Truth Spectral Aven Lawful Search
Tech 2 card(s) Get Paid - ($7) Worker - ($6) Hire a Tax Collector who steals a floating gold from you. - ($5) Bigby Arrests the Fading Argonaut, disabling it. - ($3) Hire a Scribe and draw a card. - ($1) Hire a Building Inspector. - ($0) Float ($0) Stash 1, Discard 1, draw 2, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Tax Collector 2/3 * Elite: Scribe 2/3 * Scavenger: Building Inspector 1/1 * Technician: Traffic Director 1/1 * Lookout: In Play:* Bigby Hayes (3) 2/4 Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 3 * Disc: 0 Gold:* Gold: 0 * Workers: 8
{Secret Musings}I realize that I don't quite know how to play Law very well so this could go suuuuuper poorly. I feel like Insurance Agents are a sketchy investment since Purple has so abilities that return things to hand but if you've got the lead on units they could really stretch that out even farther. I shall have to ponder this and then make an impulsive decision.
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Post by thehug0naut on Jun 7, 2017 16:54:38 GMT 1
"Order and Bureaucracy", time wasting and daylight robbery you mean! Good thing I wound time back to pre-inspector flagstone before I put my building up. Honestly how do you get anything done around here!? P1T4
{Tech}Promise of Payment Promise of Payment {Starting Hand} Stewardess of the Undone Nullcraft Plasmodium Forgotten Fighter {Workers}Neo Plexus Time Spiral Hardened Mox Plasmodium {Next Hand}Temporal Distortion Forgotten Fighter Temporal Research Hyperion
Tech 2 card(s) Get Paid + float - THEFT - ($8) Worker - ($7) Stewardess of the Undone, return your Building Inspector to hand, no building tax for me - ($4) Tech II (Present) - ($0) Float ($0) Discard 2, draw 3, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Tinkerer 1/1+A * Elite: * Scavenger: Stewardess of the Undone 3/3 * Technician: Stewardess of the Undone 3/3 * Lookout: In Play:* Fading Argonaut 3/3 [1, Fading, Disabled] * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Present) Economy Info:Cards:* Hand: 4 * Deck: 3 * Disc: 0 Gold:* Gold: 0 * Workers: 8
{Secret Musings}I'm teching Promise of Payment as it *should* allow a pretty ridonculous turn for me as long as my Tech II stays up, plus if I do go to Tech III it helps *a lot* with Octavian being use-able.
I still fear judgement day (though its arguable that it would help my board more at the moment), so I'm patrolling accordingly
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Post by Bomber678 on Jun 7, 2017 17:42:33 GMT 1
I believe that Fading Argonaut is still exhausted from dealing with all the legal red tape of being arrested.
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Post by thehug0naut on Jun 7, 2017 18:14:37 GMT 1
I believe that Fading Argonaut is still exhausted from dealing with all the legal red tape of being arrested. Good catch, I missed that for some reason. Have amended it and left him to fade so that Tinkerer can patrol instead.
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Post by Bomber678 on Jun 7, 2017 19:06:56 GMT 1
Getting arrested on a time travel mission is the worst.
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Post by flagrantangles on Jun 7, 2017 19:22:19 GMT 1
These traditions keep us safe! (This back and forth is starting to sound too familiar. ) P2T4
{Tech}Guardian at the Gates Justice Juggernaut {Starting Hand}Manufactured Truth Lawful Search Spectral Aven Brave Knight {Workers}Jail Bluecoat Musketeer Porkhand Magistrate {Next Hand}Reputable Newsman Scribe Insurance Agent Arrest Spectral Aven
Tech 2 card(s) Get Paid - ($8) Tax Collector murders the Tinkerer teaching him that death and taxes are the only two constants in this world. Hire a Brave Knight. - ($5) Build Tech II - Law. - ($1) Bigby casts Manufactured Truth on the Scribe, turning it into a Brave Knight. - ($0) Manufactured Knight kills the Scavenging Stewardess and then runs back to my hand; you gain a gold. Traffic Director suicides into the Technician Stewardess. Bigby finishes the Technician Stewardess off; you draw a card. Float ($0) Discard 4, draw 3, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: Brave Knight 3/3A * Elite: * Scavenger: * Technician: * Lookout: In Play:* Bigby Hayes (3) 2/1 * Tax Collector 2/2 Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Law) Economy Info:Cards:* Hand: 5 * Deck: 6 * Disc: 0 Gold:* Gold: 0 * Workers: 8
{Secret Musings}I'm still not really comprehending what Law is supposed to do, but we'll flounder around until things start to make sense. Offhand, I like Tax Collector so much. Stealing gold is beautiful.nbsp;
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Post by thehug0naut on Jun 8, 2017 0:12:13 GMT 1
I originally imagined this as a bar scene (Vir and Geiger walk into a bar...) where Geiger is the nerdy one, Vir is the mouthy one trying to set up a tab (he only gets one free drink at a time which always gets stolen before he can drink it) and Hyperion is their crazy drunk friend who punches the bouncer, gets sucked through a TD, returns as their own evil twin and sets fire to the building. Sadly Vir's future-seeing powers didn't fit with that narrative so I couldn't make it work P1T5
{Tech}Immortal Immortal {Starting Hand}Temporal Distortion Hyperion Temporal Research Forgotten Fighter Nullcraft (Technician) Promise of Payment (Vir swapped with Forgotten Fighter, drawn by Hyperion 1) Promise of Payment (Hyperion 2) Temporal Distortion (Hyperion 2') {Workers}Neo Plexus Time Spiral Hardened Mox Plasmodium {Next Hand}Fading Argonaut Tinkerer Immortal Immortal Promise of Payment {Discard}Temporal Research Temporal Distortion Forgotten Fighter Hyperion
Tech 2 card(s) Get Paid + Scavenger - ($9) Fading Argonaut fades out of existence Vir Garbarean - ($7) Vir peeks at the top card of my deck, he swaps it with a card from hand - ($6) Vir makes a Promise of Payment, then summons a gratis Hyperion, I owe 5 gold next upkeep Hyperion kills your Brave Knight and takes 3 damage, Brave Knight returns to hand, I draw a card from attacking Max Geiger - ($4) Geiger casts Temporal Distortion, returning Hyperion to hand to fetch another Hyperion from Codex - ($2) New Hyperion destroys your Tech II, your base takes 2 damage (now 18) and I draw a card Vir makes another Promise of Payment, then summons a gratis Nullcraft, I owe 7 gold at next upkeep Nullcraft safely kills Bigby, Geiger midbands Maxband Gieger to flicker Hyperion - ($0) Refreshed Hyperion destroys your Tech I, your base takes 2 damage (now 16), I reshuffle and draw a card Skip worker Float ($0) Discard 4, draw 5 Board Info:In Patrol:* Squad Leader: L5 Max Geiger 3/4+A [Sparkshot] * Elite: * Scavenger: L1 Vir Garbarean 2/3 * Technician: * Lookout: In Play:* Hyperion 5/5 [Haste] * Nullcraft 1/1 [Flying, Haste] * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Present) Economy Info:Cards:* Hand: 5 * Deck: 3 * Disc: 4 Gold:* Gold: 0 * Workers: 8
{Secret Musings}FUCK YEAH! HYPERRRIOOON SMAAAASH!
Also, I'm expecting Quince to mirror my Hyperion in retaliation. My patrol zone is set up to hopefully keep Vir alive for Promise of Payment so I can do more than just worker next turn
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Post by flagrantangles on Jun 8, 2017 20:18:04 GMT 1
I appreciate the narrative attempt anyway. P2T5
{Tech}Censorship Council Justice Juggernaut {Starting Hand} Reputable Newsman Insurance Agent Arrest Scribe Spectral Aven Building Inspector {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Brave Knight {Next Hand}Guardian at the Gates Lawful Search Manufactured Truth Traffic Director Justice Juggernaut {Discard}Censorship Council Justice Juggernaut Scribe Insurance Agent Arrest Reputable Newsman Spectral Aven
Tech 2 card(s) Get Paid - ($8) Worker - ($7) Rebuild Tech I. Summon Sirus Quince and his Mirror Illusion. - ($5) Midband Quince. - ($3) Quince uses his midband to make the Mirror into a Hyperion. - ($1) Hyperion mirror murders Geiger; I draw a card; Quince maxbands. Hire a Building Inspector. - ($0) Float ($0) Discard 5, draw 5 Board Info:In Patrol:* Squad Leader: Tax Collector 2/2A * Elite: * Scavenger: Building Inspector 1/1 * Technician: * Lookout: In Play:* Quince (5) 1/5 Buildings:* Base HP: 16 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 7 Gold:* Gold: 0 * Workers: 9
{Secret Musings}Well...I certainly did not see that coming. At least I was able to murder Geiger. I don't think I have to worry about too much from Vir since he promised so much payment.
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Post by thehug0naut on Jun 9, 2017 1:07:53 GMT 1
Now trying to figure out who Quince would be in that tale of bars, he needs to get mangled by Hyperion in the finale though... ...Just like in this turn P1T6
{Tech}Chronofixer Unphase {Starting Hand}Promise of Payment Fading Argonaut Immortal Tinkerer (Vir-swapped, redrawn from Hyperion) Immortal Stewardess of the Undone (Vir-swapped for Tinkerer) {Workers}Neo Plexus Time Spiral Hardened Mox Plasmodium {Next Hand}Tinkerer Fading Argonaut Temporal Research Stewardess of the Undone Promise of Payment
Tech 2 card(s) Get Paid, then pay my debt of 7 gold - ($1) Vir checks his crystal ball, then uses future shenanigans to do a card swap with the top of my deck - ($0) Vir makes a Promise of Payment, then summons a gratis Stewardess of the Undone, Stewardess returns Building Inspector to your hand, I owe 3 gold next upkeep Nullcraft and Vir kill Squad Leader Tax Collector, Vir takes 2 damage Hyperion kills Quince and takes 1 damage, I draw a card, Vir gains 2 levels Float ($0) Discard 4, draw 2, reshuffle, draw 3 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L3 Vir Garbarean 2/1 * Hyperion 5/4 [Haste] * Stewardess of the Undone 3/3 * Nullcraft 1/1 [Flying, Haste] * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Present) Economy Info:Cards:* Hand: 5 * Deck: 7 * Disc: 0 Gold:* Gold: 0 * Workers: 8
{Secret Musings}Quince was gonna prove a mega-headache for me so he had to go. I did consider just putting down a free Immortal and hoping he didn't have Arrest in hand, but I feel like I should be able to mostly lock him down this way.
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Post by flagrantangles on Jun 9, 2017 16:12:49 GMT 1
P2T6
{Tech}Judgement Day Injunction {Starting Hand} Lawful Search Manufactured Truth Traffic Director Justice Juggernaut Guardian at the Gates Scribe Insurance Agent Reputable Newsman {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Brave Knight Building Inspector {Next Hand}Tax Collector Insurance Agent Judgement Day Injunction Arrest {Discard}Lawful Search Manufactured Truth Guardian at the Gates Justice Juggernaut
Tech 2 card(s) Get Paid - ($9) Worker - ($8) Rebuild Tech II. Summon General Onimaru. - ($6) Hire a Traffic Director. - ($5) Onimaru performs a Lawful Search of your hand and draws a card. - ($4) Hire a Scribe and draw a card. - ($2) Hire a Reputable Newsman who opposes spells and upgrades that cost 0. - ($0) Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Scribe 1/3A * Elite: * Scavenger: Traffic Director 1/1 * Technician: Onimaru (1) 2/3 * Lookout: Reputable Newsman In Play:* Buildings:* Base HP: 16 * Tech I HP: 5 * Tech II HP: 5 (Law) Economy Info:Cards:* Hand: 5 * Deck: 3 * Disc: 4 Gold:* Gold: 0 * Workers: 10
{Secret Musings}Uhhhhhhhhhh, I think this is going quite poorly for me, however, I might be able to block off Promise of Payment from being quite so devasting since he will need to use the Stewardess and pay extra for Resist on Newsman in order to access it.
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Post by thehug0naut on Jun 10, 2017 6:11:26 GMT 1
P1T7
{Tech}Chronofixer Unphase {Starting Hand}Promise of Payment Stewardess of the Undone Tinkerer Fading Argonaut Temporal Research Hyperion (Hyperion A) Chronofixer (Hyperion B) {Workers}Neo Plexus Time Spiral Hardened Mox Plasmodium Tinkerer {Next Hand}Immortal Promise of Payment Forgotten Fighter Immortal Temporal Distortion {Discard}Promise of Payment Fading Argonaut Chronofixer Temporal Research Chronofixer Unphase
Tech 2 card(s) Get Paid, then pay my debt of 3 gold - ($5) Worker - ($4) Stewardess of the Undone, pay 1 extra to return Reputable Newsman to your hand - ($0) Hyperion kills Scribe and takes 1 damage, I draw a card Nullcraft safely kills Traffic Director, you gain a gold Stewardess A kills Onimaru and takes 2 damage, you draw a card, Vir gains 2 levels, Vir midbands and heals Vir makes a Promise of Payment, then summons a gratis Hyperion, I owe 5 gold at next upkeep Hyperion B destroys your Tech II, your base takes 2 damage (now 14) and I draw a card Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Stewardess of the Undone B 3/3+A * Elite: * Scavenger: L5 Vir Garbarean 3/3 * Technician: * Lookout: In Play:* Hyperion A 5/3 [Haste] * Hyperion B 5/5 [Haste] * Stewardess of the Undone A 3/1 * Nullcraft 1/1 [Flying, Haste] * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Present) Economy Info:Cards:* Hand: 5 * Deck: 1 * Disc: 6 Gold:* Gold: 0 * Workers: 9
{Secret Musings}Choice was to destroy Tech II or play Chronofixer to prevent Quince copying my Hyperions, went with Tech II since I have the patrollers to defend vs mirror-perions.
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Post by flagrantangles on Jun 10, 2017 15:40:50 GMT 1
Excellent, the biological weaponry we were able to derive from Geiger's notes appears to be quite effective. P2T7
{Starting Hand} Judgement Day Tax Collector Arrest Injunction Insurance Agent Spectral Aven {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Brave Knight Building Inspector Spectral Aven {Next Hand}Judgement Day Justice Juggernaut Censorship Council Guardian at the Gates Justice Juggernaut
Tech 0 card(s) Get Paid + Scavenger - ($11) Worker - ($10) Rebuild Tech II. Summon and maxband Bigby Hayes. - ($4) Bigby casts Judgement Day; all of your units die. - ($0) Float ($0) Discard 5, draw 2, reshuffle, draw 3 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: Bigby Hayes (5) 3/4 * Technician: * Lookout: In Play:* Buildings:* Base HP: 14 * Tech I HP: 5 * Tech II HP: 5 (Law) Economy Info:Cards:* Hand: 5 * Deck: 9 * Disc: 0 Gold:* Gold: 0 * Workers: 11
{Secret Musings}Boy am I glad that I chose to summon Onimaru last turn so I could use Judgement Day here. WORKED OUT PRETTY WELL, methinks. Now I just have to worry about more Promise of Payment Shenanigans.
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Post by Bomber678 on Jun 10, 2017 16:58:34 GMT 1
Duh, I wasn't watching closely enough. Hyperion only has four attack. Oh well, play on.
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Post by thehug0naut on Jun 10, 2017 17:22:44 GMT 1
Duh, I wasn't watching closely enough. Hyperion only has four attack. Oh well, play on. Oops. Yes that would have mattered a lot as he couldn't kill Geiger earlier. Nevermind we'll keep playing
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Post by flagrantangles on Jun 10, 2017 18:33:24 GMT 1
Oops. I apologize for the mistake.
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Post by thehug0naut on Jun 10, 2017 20:04:49 GMT 1
Nah don't worry I should have caught it at the time
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Post by thehug0naut on Jun 10, 2017 23:19:40 GMT 1
Chemical weapons you say!? Get the mechs out! P1T8
{Tech}Temporal Distortion Octavian {Starting Hand}Forgotten Fighter Promise of Payment Immortal Immortal Temporal Distortion {Workers}Neo Plexus Time Spiral Hardened Mox Plasmodium Tinkerer Forgotten Fighter {Next Hand}Fading Argonaut Temporal Research Unphase Nullcraft
Tech 2 card(s) Get Paid, then pay my debt of 5 gold - ($4) Vir makes a Promise of Payment and then plays a gratis Immortal, I owe 6 gold next upkeep Worker - ($3) Float ($3) Discard 2, draw 1, reshuffle, draw 3 Board Info:In Patrol:* Squad Leader: L5 Vir Garbarean 3/3+A * Elite: * Scavenger: * Technician: * Lookout: In Play:* Immortal 5/5 [Indestructible] * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Present) Economy Info:Cards:* Hand: 4 * Deck: 13 * Disc: 0 Gold:* Gold: 3 * Workers: 10
{Secret Musings}oops forgot about Judgement day! Oh well I don't think he can get through Vir from this position, so my board *should* be safe. Didnt want arrest screwing up attacking next turn hence not patrolling the immortal
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Post by flagrantangles on Jun 12, 2017 16:24:25 GMT 1
We have regulations for those sorts of hobbies, you know. P2T8
{Tech}Judgement Day Lawbringer Gryphon {Starting Hand} Justice Juggernaut Censorship Council Judgement Day Guardian at the Gates Justice Juggernaut Tax Collector {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Brave Knight Building Inspector Spectral Aven Judgement Day {Next Hand}Traffic Director Injunction Reputable Newsman Manufactured Truth {Discard}Judgement Day Lawbringer Gryphon Justice Juggernaut Justice Juggernaut
Tech 2 card(s) Get Paid - ($11) Worker - ($10) Bigby exhausts to draw a card. Hire a Tax Collector, who steals one of your floating gold. - ($9) Hire a Guardian at the Gates. - ($6) Build a Censorship Council. - ($2) Summon Sirus Quince and his Mirror Illusion. - ($0) Float ($0) Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: Guardian at the Gates 1/6A * Elite: * Scavenger: Mirror Illusion 0/1 * Technician: Tax Collector 2/3 * Lookout: In Play:* Censorship Council * Bigby Hayes (5) 3/4 * Quince (1) 1/3 Buildings:* Base HP: 14 * Tech I HP: 5 * Tech II HP: 5 (Law) Economy Info:Cards:* Hand: 4 * Deck: 4 * Disc: 4 Gold:* Gold: 0 * Workers: 12
{Secret Musings}Okay, I have to play carefully since the Immortal is wandering about, but I have a Censorship Council so that should definitely slow him. It also functionally nullifies the usefulness of Promise of Payment. Guardian at the Gates should hold the Immortal off for a turn or two unless he has some way of bouncing him back to my hand, which isn't the worst anyway. Outside of that, I'm gonna go for Lawbringer Gryphon/Justice Juggernauts.
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Post by thehug0naut on Jun 12, 2017 20:11:00 GMT 1
Your regulations only apply to mechs you can see P1T9
{Starting Hand}Unphase Fading Argonaut Nullcraft Temporal Research {Workers}Neo Plexus Time Spiral Hardened Mox Plasmodium Tinkerer Forgotten Fighter {Next Hand}Chronofixer Chronofixer Octavian Hyperion Temporal Distortion {Discard}Unphase Fading Argonaut Nullcraft Temporal Research
Tech 0 card(s) Get Paid + float - debt of 6 gold - theft - ($6) Vir casts Unphase and severs Immortal from our timeline, rendering it invisible till my next upkeep - ($3) An Invsible Immortal smashes your Tech II, your base takes 2 damage (now 12) Vir looks into the future Exhaust Vir to play Stewardess of the Undone from the top of my deck (not my hand ), Stewardess targets your Mirror Illusion which dies, you gain 1 gold - ($0) Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Stewardess of the Undone 3/3+A * Elite: * Scavenger: * Technician: * Lookout: In Play:* Immortal 5/5 [Indestructible, Invisible] * L5 Vir Garbarean 3/3 * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Present) Economy Info:Cards:* Hand: 5 * Deck: 6 * Disc: 4 Gold:* Gold: 0 * Workers: 10
{Secret Musings}Forgot about Censorship Council! Quite the card vs Promise of Payment. Hope he doesn't Judgement day me again, but at least Quince and Bigby can't take out my Tech buildings if he does
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Post by flagrantangles on Jun 12, 2017 23:46:06 GMT 1
I could have sworn it was right here! P2T9
{Starting Hand} Manufactured Truth Traffic Director Injunction Reputable Newsman Scribe Arrest {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Brave Knight Building Inspector Spectral Aven Judgement Day {Next Hand}Tax Collector Insurance Agent Lawful Search
Tech 0 card(s) Get Paid + Scavenger - ($13) Hire a Reputable Newsman who opposes spells and upgrades that cost 2. - ($11) Bigby Hayes exhausts to draw a card. Hire a Scribe and draw a card. - ($9) Bigby serves your Tech II Building with an Injunction. - ($6) Bigby Arrests your Stewardess of the Undone for conduct unbecoming of a citizen. - ($4) Tax Collector suicides into Vir and deals 2 damage to him. Midband Quince. - ($2) Quince attacks and kills Vir gaining 2 levels, maxbanding and healing. Quince creates a Mirror Illusion. - ($0) Float ($0) Discard 1, draw 2, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Guardian at the Gates 1/6A * Elite: * Scavenger: Scribe 1/3 * Technician: Reputable Newsman 0/3 * Lookout: In Play:* Censorship Council * Bigby Hayes (5) 3/4 * Quince (5) 1/5 * Mirror Illusion 0/1 Buildings:* Base HP: 14 * Tech I HP: 5 * Tech II HP: 5 (Law) Economy Info:Cards:* Hand: 3 * Deck: 8 * Disc: 0 Gold:* Gold: 0 * Workers: 12
{Secret Musings}Censorship Council is mean but I'm happy to see that he can still play around it sorta. Well until I murdered Vir. Now I don't have to worry about Promise of Payment for a turn or two. I think all is set for me to start going to Tech III.
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Post by thehug0naut on Jun 13, 2017 2:08:59 GMT 1
Ahh that red tape of beaurocracy gets you across time and space P1T10
{Starting Hand}Hyperion Temporal Distortion Chronofixer Octavian Chronofixer {Workers}Neo Plexus Time Spiral Hardened Mox Plasmodium Tinkerer Forgotten Fighter {Next Hand}Immortal Stewardess of the Undone Hyperion Promise of Payment Unphase {Discard}Unphase Fading Argonaut Nullcraft Temporal Research Temporal Distortion Stewardess of the Undone Hyperion Octavian Chronofixer Chronofixer
Tech 0 card(s) Get Paid - ($10) Summon and Maxband Geiger to flicker Stewardess of the Undone, she returns Reputable Newsman to your hand - ($4) Geiger casts Temporal Distortion to return Stewardess to hand and put Gilded Glaxx into play - ($2) Float ($2) Discard 5, draw 5 Board Info:In Patrol:* Squad Leader: Gilded Glaxx 4/4+A * Elite: Max Geiger 4/4 [Sparkshot] * Scavenger: * Technician: * Lookout: In Play:* Immortal 5/5 [Indestructible, Disabled] * Battle Suits Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Present) Economy Info:Cards:* Hand: 5 * Deck: 2 * Disc: 10 Gold:* Gold: 2 * Workers: 10
{Secret Musings}I think that censorship council has choked me out. Might have been better destroying it in the previous turn rather than focussing on his Tech II building
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Post by flagrantangles on Jun 13, 2017 16:20:39 GMT 1
I have maybe made some very questionable choices this round. P2T10
{Starting Hand} Insurance Agent Lawful Search Tax Collector Justice Juggernaut Justice Juggernaut Judgement Day {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Brave Knight Building Inspector Spectral Aven Judgement Day Reputable Newsman {Next Hand}Lawbringer Gryphon Injunction Justice Juggernaut Manufactured Truth {Discard}Lawful Search Scribe Judgement Day
Tech 0 card(s) Get Paid - ($12) Hire a Tax Collector who steals one of your floating gold. - ($11) Quince performs a Lawful Search of your hand and draws a card. - ($10) Hire a Justice Juggernaut; Quince's maxband makes a copy of it. - ($4) Scribe suicides into the Gilded Glaxx tearing off its armor. Hire an Insurance Agent who insures the Gilded Glaxx. - ($3) Justice Juggernaut Mirror murders the Glaxx; I get 3 gold and draw a card. - ($6) Build Tech III. - ($1) Worker. - ($0) Exhaust Bigby to draw a card. Float ($0) Stash 1, Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: Guardian at the Gates 1/6A * Elite: * Scavenger: Tax Collector 2/3 * Technician: Insurance Agent 2/2 * Lookout: In Play:* Censorship Council * Bigby Hayes (5) 3/4 * Quince (5) 1/5 * Justice Juggernaut Mirror 4/2 * Justice Juggernaut 4/6 Buildings:* Base HP: 14 * Tech I HP: 5 * Tech II HP: 5 (Law) * Tech III HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 2 * Disc: 3 Gold:* Gold: 0 * Workers: 13
{Secret Musings}Well, I have tech III up and running with a Lawbringer Gryphon in hand. Furthermore, I have Justice Juggernauts who are also threatening devastation. I think he's in a pretty bad spot since his Immortal is only going to be able to reasonably address Tech III. Here's to hoping he doesn't pull out some way of killing the Justice Juggernaut and its mirror.
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