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Post by ExSeth on Apr 6, 2017 4:26:20 GMT 1
On the bright side, at least Vandy can't discard for Shadow Blade anymore? In either case, Bigby is here to make some executive decisions about public safety. P1T9
{Starting Hand} Lawful Search Jurisdiction Cursed Crow Bluecoat Musketeer Plague Spitter (Discard) Scribe (Lawful Search) Flame Arrow (Scribe) {Workers}Reputable Newsman Building Inspector Porkhand Magistrate Manufactured Truth Spreading Plague Traffic Director Arrest {Next Hand}Gorgon Spectral Aven Plague Spitter Flame Arrow Plague Spitter {Discard}Lawful Search Jurisdiction Spreading Plague Bluecoat Musketeer Cursed Crow
Tech 0 card(s) Discard to Shadow Blade (4) Get Paid - ($11) Bigby's back - ($9) He performs a Lawful Search of your hand and draws a card (causes reshuffle). - ($8) Bigby does the required paperwork to expand his Jurisdiction - ($6) Such that it includes Spreading Plague, which kills Vandy and Wandering Mimic. - ($2) Bigby gains 2 levels and midbands. Play a Scribe and draw a card. - ($0) Float ($0) Stash 1, Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: Scribe 1/3 * Technician: * Lookout: In Play:* Jail 3 HP (Holding Older Brother) * Bigby Hayes(3) 2/4 Stash Buildings:* Base HP: 18 * Tech I HP: 2 * Tech II HP: 5 (Disease) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 5 * Disc: 5 Gold:* Gold: 0 * Workers: 11
{Secret Musings}This deck is so cash hungry sometimes. Anyway, I should have a turn to recuperate here. Stashed flame arrow to either blow up that Tech 1 or kill a hero, depending.
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Post by thehug0naut on Apr 6, 2017 21:05:15 GMT 1
Well I done screwed up - for some reason I thought I had Tech III up already. Turns out that was in my other match P2T9
{Starting Hand}Circle of Life Tyrannosaurus Rex Gemscout Owl {Workers}Tenderfoot Fruit Ninja Granfalloon Flagbearer Helpful Turtle Spark {Next Hand}Shadow Blade Dark Pact Dark Pact Nimble Fencer {Discard}Circle of Life Tyrannosaurus Rex
Tech 0 card(s) Get Paid + float - ($11) Gemscout Owl, who under Bigby's new "protect the wildlife" law is put promptly in prison for "safekeeping", Older Brother escapes - ($10) Tech III - ($5) Master Midori (2/3) - ($3) River Montoya (2/3) - ($1) Float ($1) Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: Older Brother (2/2) * Lookout: In Play:* L1 Master Midori (2/3) * L1 River Montoya (2/3) * Gemscout Owl (in Jail) Buildings:* Base HP: 16 * Tech I HP: 3 * Tech II HP: 5 (Balance) * Tech III HP: 5 * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 10 * Disc: 2 Gold:* Gold: 1 * Workers: 11
{Secret Musings}Misplay was rather costly. But I can perhaps still swing this one
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Post by ExSeth on Apr 7, 2017 1:04:32 GMT 1
Ah ha, no. I probably would have panicked a lot more after Lawful Search if that was the case. You've got it up now, though, so I can start panicking just a little. P1T10
{Starting Hand}Flame Arrow Plague Spitter Gorgon Spectral Aven Plague Spitter {Workers}Reputable Newsman Building Inspector Porkhand Magistrate Manufactured Truth Spreading Plague Traffic Director Arrest Spectral Aven {Next Hand}Injunction Jurisdiction Plague Spitter Carrion Curse {Discard}Lawful Search Jurisdiction Spreading Plague Bluecoat Musketeer Cursed Crow Flame Arrow Plague Spitter
Tech 0 card(s) Get Paid - ($11) Bigby attacks and kills Older Brother, taking 2 damage and netting you a card. Jaina shows up looking pissed, but it turns out it wasn't HER Big Bro, so she doesn't actually care. - ($9) Still, she's here so she tosses a Flame Arrow at Midori, so he knows she's been keeping up with training. - ($5) Midori doesn't survive the ordeal. Bigby gains 2 levels, maxbanding and healing. Worker - ($4) Gorgon - ($1) Scribe kicks your base in the shins, putting it to 15 HP Float ($1) Stash 1, Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: Gorgon 2/4 A Deathtouch * Elite: * Scavenger: * Technician: * Lookout: Jaina Stormborne(1) 2/3 Sparkshot In Play:* Jail 3 HP ("Protecting" Gemscout Owl) * Bigby Hayes(5) 3/4 Stash * Scribe 1/3 Buildings:* Base HP: 18 * Tech I HP: 2 * Tech II HP: 5 (Disease) * Tower HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 2 * Disc: 7 Gold:* Gold: 1 * Workers: 12
{Secret Musings}I don't actually care if Jaina lives or dies here. Hopefully I can get some value out of her, but Flame Arrow is her only spell in the deck at the moment.
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Post by thehug0naut on Apr 10, 2017 7:49:31 GMT 1
Deeper Darker Fencer Stoner, the new smash hit from Daft Punk P2T10
{Starting Hand}Dark Pact Shadow Blade Dark Pact Nimble Fencer Gemscout Owl Soul Stone (Technician) Shadow Blade (Dark Pact) Brick Thief (Dark Pact) Wither (Darker Pact) Bloom (Darker Pact) {Workers}Tenderfoot Fruit Ninja Granfalloon Flagbearer Helpful Turtle Spark {Next Hand}Wandering Mimic Timely Messenger Metamorphosis Tyrannosaurus Rex Tyrannosaurus Rex
Tech 0 card(s) Get Paid + Float - ($11) Vandy Anadrose - ($9) Vandy casts Dark Pact my base takes 2 damage (now 13) and I draw 2 cards Vandy deepens her Dark Pact my base takes 2 damage (now 11) and I draw 2 cards Nimble Fencer, who frees the "protected" Owl but is caught by the guards and locked up in its place - ($7) Somehow another Gemscout Owl is found in the Jail (were they breeding in there!?) and kept for its "protection", Nimble Fencer convinces them it's same one, so she didn't really do anything, they can't argue with that so let her go - ($6) Vandy casts Soul Stone on Nimble Fencer - ($4) Vandy casts Shadow Blade, paying 1 extra to kill Jaina, you discard a card, Vandy gains 2 levels - ($0) Float ($0) Discard 4, draw 4, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Nimble Fencer (3/4+A) [Haste, Soul Stone] * Elite: * Scavenger: L1 River Montoya (2/3) * Technician: * Lookout: In Play:* L3 Vandy Anadrose (3/4) [Sparkhot, Resist 1] * Gemscout Owl (0/1) [Flying, Can't Attack] * Gemscout Owl (in Jail) * Soul Stone (attached to Nimble Fencer) Buildings:* Base HP: 11 * Tech I HP: 3 * Tech II HP: 5 (Balance) * Tech III HP: 5 * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 9 * Disc: 0 Gold:* Gold: 0 * Workers: 10
{Secret Musings}Having to kill my Fencer twice means that my patrol zone should be solid enough to protect Vandy and get my Tech III out next turn
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Post by thehug0naut on Apr 20, 2017 11:56:04 GMT 1
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Post by ExSeth on May 27, 2017 14:02:19 GMT 1
Nope. When Vandy killed Jaina it killed me in real life.
That's my story and I'm sticking to it. I'll try to get my next turn up by the end of the day.
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Post by thehug0naut on May 27, 2017 14:26:09 GMT 1
Haha it was a rather rude play to be fair Glad to have you back
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Post by ExSeth on May 27, 2017 16:55:55 GMT 1
Let's see if I remember how to play this game... P1T11
{Starting Hand}Plague Spitter Jurisdiction Carrion Curse Injunction Plague Lab(Bigby Draw) {Workers}Reputable Newsman Building Inspector Porkhand Magistrate Manufactured Truth Spreading Plague Traffic Director Arrest Spectral Aven {Next Hand}Spreading Plague Sickness Injunction Flame Arrow
Tech 0 card(s) Get Paid + float - ($13) Orpal Gloor wakes up from a long nap. - ($11) Bigby spends an exhauting day at the office to requisition a card. Bigby places an Injunction on your Tech1 building, which sidelines Nimble Fencer, who will be taking a sick day on your next turn. - ($8) Bigby's very productive for an exhausted hero: he uses Jurisdiction to call in some Ember Sparks, dealing 3 damage to River, killing her and granting you a coin. - ($3) Orpal Gloor gains 2 levels from watching the fireworks. With all those pesky patrollers out of the way, the Gorgon squirms over to touch Vandy. Gorgon takes 3 damage, and Vandy dies. Orpal Gloor gains 2 levels from watching the civil exchange between the two ladies, causing him to midband. Scribe kicks your base in the shins, putting it to 10 hp. Build a plague lab, - ($0) The Plague Lab's pollution kills the escaped Owl and gives Nimble Fencer a -1/-1 rune. (The owl being protected in jail is fine.) Float ($0) Discard 2, draw 1, reshuffle, draw 3 Board Info:In Patrol:* Squad Leader: Orpal Gloor(5) 2/4 A * Elite: * Scavenger: * Technician: * Lookout: In Play:* Jail 3 HP ("Protecting" Gemscout Owl) * Bigby Hayes(5) 3/4 Stash * Scribe 1/3 * Plague Lab 4 HP * Gorgon 2/1 Deathtouch Buildings:* Base HP: 18 * Tech I HP: 2 * Tech II HP: 5 (Disease) * Tower HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 9 * Disc: 0 Gold:* Gold: 0 * Workers: 12
{Secret Musings}I thiiiink I did everything right. I accidentally plotted out that whole turn thinking Injunction cost 2 gold, which let me maxband Orpal and put another counter on the Nimble fencer when Owl died. Ah well. Being 1 gold off of maxband is actually kinda nice, since it lets him heal any damage he takes this/next turn.
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Post by ExSeth on May 27, 2017 16:58:05 GMT 1
I probably did something wrong. Like, misplay for sure, and maybe even a rules infraction. I've been dead a little too long, and my boy Garth isn't around to fix that issue.
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Post by thehug0naut on May 28, 2017 9:44:38 GMT 1
I couldn't find a flaw in your play, so I'm gonna just go for it (can you double check Bomber678 please and thank you) Who knew the flagstone guard had such mad dino handling skills!? P.s. RAAAAAAAR P2T11
{Starting Hand}Metamorphosis Wandering Mimic Timely Messenger Tyrannosaurus Rex Tyrannosaurus Rex {Workers}Tenderfoot Fruit Ninja Granfalloon Flagbearer Helpful Turtle Spark {Next Hand}Older Brother Shadow Blade Dark Pact Shadow Blade Circle of Life {Discard}Gemscout Owl Tyrannosaurus Rex Metamorphosis Wandering Mimic
Tech 0 card(s) Get Paid + Scavenger - ($11) Master Midori surveys this scene of carnage and pollution, nature is heavy pissed - ($9) Midori calls on nature to bring for some balance, a Tyrannosaurus Rex appears, but is rounded up by the flagstone guard and is sent to Jail, they don't have any more space, so they have to set Gemscout Owl free - ($1) All seemed lost until Timely Messenger appeared at the exact right moment (he's never late), he saw the chained up T-Rex and in a moment of compassion releases it, T-Rex goes on a rampage of revenge destroying Gorgon (you draw a card) and Scribe, Timely Messenger is locked up for his crimes - ($0) Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Tyrannosaurus Rex 10/10+A [Overpower, Resist 2] * Elite: * Scavenger: Gemscout Owl 0/1 [Flying, Can't attack, Resist 1] * Technician: * Lookout: In Play:* L1 Master Midori 2/3 * Nimble Fencer 2/3 [-, Disabled, Haste, Soul Stone] * Soul Stone (attached to Nimble Fencer) * Timely Messenger (in Jail) Buildings:* Base HP: 10 * Tech I HP: 3 * Tech II HP: 5 (Balance) * Tech III HP: 5 * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 4 Gold:* Gold: 0 * Workers: 10
{Secret Musings}RAAAAAAARRRR
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Post by ExSeth on May 28, 2017 12:48:34 GMT 1
Yikes. Time to walk the dinosaur, I guess. P1T12
{Starting Hand}Sickness Spreading Plague Injunction Flame Arrow Cursed Crow(Gorgon) {Workers}Reputable Newsman Building Inspector Porkhand Magistrate Manufactured Truth Spreading Plague Traffic Director Arrest Spectral Aven {Next Hand}Ember Sparks Bluecoat Musketeer Plague Spitter Jurisdiction Lawful Search {Discard}Scribe Gorgon Sickness Flame Arrow Spreading Plague Cursed Crow Injunction
Tech 0 card(s) Draw from Gorgon Get Paid - ($12) Orpal Gloor casts Sickness, placing a -1/-1 rune on Midori and Fencer. - ($10) Orpal Gloor bravely suicides into T-Rex, bringing the Dino down to a mere 8/8. Bearing witness to such courage grants 2 levels to Midori. Exhaust Plague Lab, granting another -1/-1 rune to Midori, T-Rex, and Fencer. (Midori now has 2, Rex has 3, Fencer has 3. - ($8) Jaina shows up. - ($6) She hurls a Flame Arrow at the T-Rex, paying 2 extra due to Resist, and bringing it down to 7/3. - ($0) Bigby suicides in for the last 3 points of damage, killing the T-Rex. This senseless violence between man and Dino gives Midori another 2 levels. He midbands, becoming a mighty 1/2. Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Jaina(1) 2/3 A Sparkshot * Elite: * Scavenger: * Technician: * Lookout: In Play:* Jail 3 HP (holding Timely Messenger.) * Plague Lab 4 HP Buildings:* Base HP: 18 * Tech I HP: 2 * Tech II HP: 5 (Disease) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 3 * Disc: 7 Gold:* Gold: 0 * Workers: 12
{Secret Musings}I think I'm just dead now. 1 damage from hand is enough to kill Jaina, and without heroes next turn, I'll probably just fall apart?
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Post by thehug0naut on May 28, 2017 12:56:34 GMT 1
Wowzer that was a lot of damage!
I hate to throw a spanner in those efficient gears but I think you might have forgotten the squad leader armour on my T-Rex. You have Orpal doing -2/-2 to it when he attacks but I think it should just be -1/-1
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Post by ExSeth on May 28, 2017 13:25:58 GMT 1
Blech. You're right. I, uh. Huh. I suddenly don't have the math to kill T-Wrecks, and he's immune to my other ways of dealing with him, too. I'll examine my options again, but I have a feeling I'm just going to have to concede if I can't get him off the board this turn.
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Post by thehug0naut on Jun 1, 2017 14:23:38 GMT 1
Oops apologies for T-Wrecks-ing your plans so soon after your return!
Let me know if you want to start a fresh game and/or play out the remainder of this one.
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