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Post by thehug0naut on Feb 16, 2017 23:56:54 GMT 1
Ahhh - a scary sergeant! More ahhh - a scary general! P2T6
{Tech}Dark Pact Voidblocker {Starting Hand}Bloom Wither Discord Timely Messenger Discord {Workers}Fruit Ninja Helpful Turtle Spark Granfalloon Flagbearer Bloom {Next Hand}Voidblocker Older Brother Brick Thief Discord
Tech 2 card(s) Get Paid - ($9) Worker - ($8) River Montoya - ($6) Maxband Midori - ($3) Midori casts Wither on Drill Sergeant - ($1) Midori flies over Drill Sergeant and kills Onimaru, Midori takes 3 damage from the Sergeant, River midbands Timely Messenger - ($0) Float ($0) Discard 2, reshuffle, draw 4 Board Info:In Patrol:* Squad Leader: L3 River Montoya (2/4+A) * Elite: * Scavenger: * Technician: Timely Messenger (1/1) [Haste] * Lookout: In Play:* L8 Master Midori (5/3) [+] Buildings:* Base HP: 18 * Tech I HP: 5 * Tech II HP: 5 (Demonology) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 10 * Disc: 0 Gold:* Gold: 0 * Workers: 10
{Secret Musings}on balance I decided that the greater evil here was oni since his spells have been teched in and him maxband is fucking scarifying for me. I'm probs losing river here but at least I can put Vandy on if that happens
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Post by flagrantangles on Feb 17, 2017 16:53:41 GMT 1
P1T7
{Tech}Spectral Flagbearer Spectral Hound {Starting Hand} The Art of War Drill Sergeant Overeager Cadet Reputable Newsman Flagstone Garrison The Art of War Flagstone Garrison {Workers}Spectral Aven Building Inspector Bluecoat Musketeer Traffic Director The Art of War {Next Hand}Spectral Hound Elite Training Manufactured Truth The Art of War
Tech 2 card(s) Get Paid + float - ($10) Worker - ($9) Build a Flagstone Garrison. - ($6) Hire a Drill Sergeant, generate a rune, and draw a card. - ($3) Hire an Overeager Cadet, generate 2 runes, and draw a card. Build another Flagstone Garrison. - ($0) Drill Sergeant 2 gives his rune to Drill Sergeant 1. Drill Sergeant 1 kills River. Float ($0) Discard 2, draw 1, reshuffle, draw 3 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: Overeager Cadet 1 2/2 * Technician: Overeager Cadet 2 2/2 * Lookout: In Play:* Flagstone Garrison * Flagstone Garrison * Drill Sergeant 1 {2} 5/3 * Drill Sergeant 2 3/3 Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Peace) Economy Info:Cards:* Hand: 4 * Deck: 7 * Disc: 0 Gold:* Gold: 0 * Workers: 9
{Secret Musings}Time to get the old Peace Plan up and running.
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Post by thehug0naut on Feb 18, 2017 14:43:39 GMT 1
P2T7
{Starting Hand} Brick Thief Voidblocker Older Brother Discord {Workers}Fruit Ninja Helpful Turtle Spark Granfalloon Flagbearer Bloom {Next Hand}Nimble Fencer Dark Pact Tenderfoot {Discard}Discord
Tech 0 card(s) Get Paid - ($10) Voidblocker - ($7) Older Brother - ($5) Brick Thief, my base heals 1HP and one of your garrisons takes 1 damage - ($3) Midori safely kills Drill Sergeant 1 Vandy Androse - ($1) Float ($0) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: Voidblocker (2/6+A) * Elite: Brick Thief (3/1) * Scavenger: Older Brother (3/3) * Technician: Timely Messenger (1/1) [Haste] * Lookout: In Play:* L8 Master Midori (5/3) [+] * L1 Vandy Androse (2/3) Buildings:* Base HP: 19 * Tech I HP: 5 * Tech II HP: 5 (Demonology) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 7 * Disc: 1 Gold:* Gold: 1 * Workers: 10
{Secret Musings}Ok panic blocks up and one segreant down. Need to survive and get something threatening on the board
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Post by flagrantangles on Feb 18, 2017 21:44:22 GMT 1
P1T8
{Tech}Spectral Hound Spectral Flagbearer {Starting Hand} Manufactured Truth Elite Training Spectral Hound The Art of War Arrest Spectral Flagbearer Lawful Search Reputable Newsman {Workers}Spectral Aven Building Inspector Bluecoat Musketeer Traffic Director The Art of War Manufactured Truth {Next Hand}Drill Sergeant Porkhand Magistrate Elite Training Reputable Newsman Jail
Tech 2 card(s) Get Paid - ($9) Worker - ($8) Summon General Onimaru. - ($6) Hire a Spectral Hound, generate a rune, and draw 2 cards. - ($5) Hire a Spectral Flagbearer, generate a rune, and draw 2 cards. - ($4) Onimaru Arrests, the Voidblocker, disabling it. - ($2) Onimaru casts Elite Training on Overeager Cadet 2 and the Drill Sergeant. - ($0) Overeager Cadet 2 trades with Older Brother and sparkshots the Brick Thief; everyone dies. Overeager Cadet 1 kills the Timely Messenger, sustaining one damage. Drill Sergeant 2 kills Midori and sustains 4 damage; Onimaru gains 2 levels. Float ($0) Discard 3, draw 3, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: Spectral Hound * Elite: * Scavenger: Spectral Flagbearer * Technician: Onimaru (1) 2/3 * Lookout: In Play:* Drill Sergeant 2 5/1 {2} * Overeager Cadet 1 2/1 Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Peace) * Flagstone Garrison 1 HP: 4 * Flagstone Garrison 2 HP: 3 Economy Info:Cards:* Hand: 5 * Deck: 7 * Disc: 0 Gold:* Gold: 0 * Workers: 10
{Secret Musings}I hope killing Midori pays off.
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Post by thehug0naut on Feb 19, 2017 13:06:39 GMT 1
Heeeeeeerrreeesss Vandy! P2T8
{Starting Hand}Tenderfoot Dark Pact Nimble Fencer Terras Q, the Shackled (Technician bonus) {In-Turn Draw}Dark Pact Wither Nimble Fencer Discord {Workers}Fruit Ninja Helpful Turtle Spark Granfalloon Flagbearer Bloom {Next Hand}Terras Q, the Shackled Discord Metamorphosis Timely Messenger
Tech 0 card(s) Get Paid + float + scavenger - ($12) Vandy heads to her soapstone altar to swear eternal vengeance on those who have killed her twice, she makes a Dark Pact, my base takes 2 damage (now 17) and I draw 2 cards Not content with her first bargain, Vandy extends her debt to the dark gods by making a second Dark Pact, my base takes 2 more damage (now 15) and I draw 2 more cards Hire Tenderfoot - ($11) Hire a Nimble Fencer, who teaches my Tenderfoot the way of the quickstep - ($9) Vandy casts Wither on your Spectral Flagbearer, it can't take the horror of its aged decrepit face and drops dead, you gain 1 gold - ($7) Maxband Vandy, dooming my Tenderfoot and your Spectral Hound and giving them +2/+2, the demons come quickly for your hound and it howls as it is dragged back from whence it came - ($3) Doomed Tenderfoot kills Oni and takes 2 damage, you draw a card, levels whiff Vandy and Nimble Fencer kill your Tech II, your base takes 2 damage (now 18) Hire a second Nimble Fencer - ($1) My second Nimble Fencer trades with your Drill Sergeant Float ($1) Discard 2, draw 2, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L5 Vandy Anadrose (4/5) [Resist 1] * Voidblocker (2/6) * Nimble Fencer (2/3) [Haste] * Tenderfoot (3/2) [Haste, Doomed] Buildings:* Base HP: 15 * Tech I HP: 5 * Tech II HP: 5 (Demonology) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 8 * Disc: 0 Gold:* Gold: 1 * Workers: 10
{Secret Musings}OK so got my Metamorphosis or Terras Q turns both potentially lined up. I technically could have Terras Q'd him this turn but I didn't like his massive board so figured hasted stuff was a better bet. I guess if he's teched in Free Speech I could be fairly neutered next turn, but I highly doubt its in already.
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Post by flagrantangles on Feb 21, 2017 16:41:51 GMT 1
The armies of Flagstone are ever-growing! P1T9
{Starting Hand} Elite Training Porkhand Magistrate Jail Reputable Newsman Drill Sergeant Spectral Hound Lawful Search Overeager Cadet 2 2/2 Spectral Flagbearer The Art of War Elite Training Arrest Drill Sergeant Overeager Cadet 1 2/2 Spectral Hound Spectral Flagbearer {Workers}Spectral Aven Building Inspector Bluecoat Musketeer Traffic Director The Art of War Manufactured Truth Jail {Next Hand}Drill Sergeant Arrest Lawful Search Elite Training Drill Sergeant
Tech 0 card(s) Get Paid + Scavenger - ($11) Overeager Cadet attacks the Voidblocker for 2 damage before dying. Worker. - ($10) Rebulid Tech II. Hire a Spectral Hound and draw 2 cards. - ($9) Hire a Reputable Newsman who opposes spells and upgrades that cost 0; draw 2 cards. - ($7) Hire a Spectral Flagbearer and draw 2 cards. - ($6) Hire an Overeager Cadet and draw 2 cards. Hire another Overeager Cadet and draw 2 cards. Hire a Spectral Hound. - ($5) Hire a Spectral Flagbearer. - ($4) Hire a Porkhand Magistrate. - ($1) Float ($1) Discard 7, reshuffle, draw 5 Board Info:In Patrol:* Squad Leader: Overeager Cadet 1 2/2A * Elite: Spectral Hound 1 4/3 * Scavenger: Spectral Flagbearer 1 2/2 * Technician: Spectral Flagbearer 2 2/2 * Lookout: Overeager Cadet 2 2/2 In Play:* Porkhand Magistrate * Reputable Newsman * Spectral Hound 2 3/3 Buildings:* Base HP: 18 * Tech I HP: 5 * Tech II HP: 5 (Peace) * Flagstone Garrison 1 HP: 4 * Flagstone Garrison 2 HP: 3 Economy Info:Cards:* Hand: 5 * Deck: 2 * Disc: 0 Gold:* Gold: 1 * Workers: 11
{Secret Musings}SO. MANY. UNITS.
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Post by thehug0naut on Feb 21, 2017 23:10:49 GMT 1
Oh my! And my armies keep shrinking for some reason. I mean I only left Vandy in charge for 1 minute and my brave, loyal forces were right there *points* I'm sure she must have sent them on an espionage mission. Definitely nothing bad to see at our soapstone circle... P2T9
{Starting Hand}Metamorphosis Terras Q, the Shackled Discord Timely Messenger {Workers}Fruit Ninja Helpful Turtle Spark Granfalloon Flagbearer Bloom {Next Hand}Brick Thief Dark Pact Discord Older Brother {Discard}Tenderfoot Timely Messenger Voidblocker Nimble Fencer Metamorphosis Discord Terras Q, the Shackled
Tech 0 card(s) Doom catches up with Tenderfoot Get Paid + float - ($11) Timely Messenger - ($10) Timely Messenger suicides into Squad Leader Cadet, destroying their armour Nimble Fencer kills Squad Leader Overeager Cadet and takes 2 damage Voidblocker kills Lookout Cadet and takes 2 damage River Montoya - ($8) Master Midori - ($6) Vandy returns sacrifices Voidblocker and Nimble Fencer to cast Metamorphosis, increasing Midori's River's and her own power level BEYOND NINE THOUSAND - ($0) An invisible Vandy destroys your Tech II, your base takes 2 damage (now 16) Float ($0) Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: L5 Demon Dancer River Montoya (5/6+A) [++, Invisible, Readiness] * Elite: * Scavenger: * Technician: L8 Demon Dragon Master Midori (6/7) [++, Invisible, Readiness] * Lookout: In Play:* L5 Demon Demon Vandy Anadrose (6/7) [++, Resist 1, Invisible, Readiness] Buildings:* Base HP: 15 * Tech I HP: 5 * Tech II HP: 5 (Demonology) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 4 * Disc: 7 Gold:* Gold: 0 * Workers: 10
{Secret Musings}Mwahahaha I think outside of Free Speech he wont be able to get through my buffed heroes, and if he does it will be at great expense in terms of board position. Elite training can't buff his illusions hence why I killed his non-illusion units.
I debated the patrol positions but I reckon as long as he has Porkhand Magistrate I can't really go for Terras Q + Discord (it would be 8 gold which he could disable for 5) so River is definitely the more expendable of the two. I think my best bet is to lock him out of Tech II and then hopefully Obliterate him with Zarramonde in a couple of turns.
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Post by flagrantangles on Feb 22, 2017 0:03:26 GMT 1
Your dark lord has abandoned you! P1T10
{Starting Hand} Elite Training Arrest Drill Sergeant Drill Sergeant Lawful Search Elite Training {Workers}Spectral Aven Building Inspector Bluecoat Musketeer Traffic Director The Art of War Manufactured Truth Jail {Next Hand}Overeager Cadet 2 2/2 Spectral Hound 2 3/3 The Art of War Overeager Cadet 1 2/2 Elite Training
Tech 0 card(s) Get Paid + float - ($12) Build a Tower. - ($9) Summon General Onimaru. - ($7) Spectral Hound 2 and the Spectral Flagbearers kill River; everyone dies; Onimaru gains 2 levels. Onimaru performs a Lawful Search of your hand and draws a card. - ($6) Onimaru casts Elite Training on himself and the Porkhand Magistrate, granting +1 Atk, +1 Armor, Sparkshot, and Anti-Air. - ($4) Onimaru casts Elite Training on the Porkhand Magistrate and the Reputable Newsman. - ($2) Spectral Hound 1 attacks Midori and deals 3 damage before dying. Porkhand Magistrate trades with Midori; Onimaru gains 2 more levels and midbands. Rebuild Tech II. Float ($2) Discard 3, draw 1, reshuffle, draw 4 Board Info:In Patrol:* Squad Leader: Reputable Newsman 1/3AA Anti-Air, Sparkshot * Elite: * Scavenger: * Technician: Onimaru (5) 3/4 * Lookout: In Play:* Flagstone Garrison 1 * Flagstone Garrison 2 3 HP Buildings:* Base HP: 16 * Tech I HP: 5 * Tech II HP: 5 (Peace) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 9 * Disc: 0 Gold:* Gold: 2 * Workers: 11
{Secret Musings}Well...that went well.
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Post by thehug0naut on Feb 22, 2017 0:43:04 GMT 1
Oh no no my Dark Lord is Vandy, and she's not so much abandoned me as is hiding at the back Also I think Oni should have been +1 Attack +1 Armour but it didn't matter there P2T10
{Tech}Zarramonde, the Obliterator Zarramonde, the Obliterator {Starting Hand}Brick Thief Dark Pact Older Brother Discord Terras Q, the Shackled (Technician bonus) {In-Turn Draw}Dark Pact Nimble Fencer {Workers}Fruit Ninja Helpful Turtle Spark Granfalloon Flagbearer Bloom Terras Q, the Shackled {Next Hand}Dark Pact Wither Tenderfoot Dark Pact Voidblocker
Tech 2 card(s) Get Paid - ($10) Vandy kills Reputable Newsman and takes 2 damage Vandy casts Dark Pact, my base takes 2 damage (now 13) and I draw 2 cards Worker - ($9) Older Brother - ($7) Brick Thief, your base takes 1 damage (now 15) and my base repairs 1 damage (now 14) - ($5) Tech III - ($0) Float ($0) Discard 3, draw 1, reshuffle, draw 4 Board Info:In Patrol:* Squad Leader: * Elite: Older Brother (3/2) * Scavenger: * Technician: Brick Thief (2/1) * Lookout: In Play:* L5 Demon Demon Vandy Anadrose (6/5) [++, Resist 1, Invisible, Readiness] Buildings:* Base HP: 14 * Tech I HP: 5 * Tech II HP: 5 (Demonology) * Tech III HP: 5 * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 9 * Disc: 0 Gold:* Gold: 0 * Workers: 11
{Secret Musings}OH SHIT I DIDN'T FACTOR IN 2xELITE TRAINING!
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Post by flagrantangles on Feb 22, 2017 19:46:36 GMT 1
It seems our reinforcements have arrived. P1T11
{Tech}Air Hammer Air Hammer {Starting Hand} The Art of War Spectral Hound 2 3/3 Overeager Cadet 1 2/2 Elite Training Overeager Cadet 2 2/2 Spectral Flagbearer 2 2/2 Spectral Hound 1 3/3 Drill Sergeant Drill Sergeant Elite Training Arrest Porkhand Magistrate Spectral Flagbearer 1 2/2 Lawful Search Air Hammer Reputable Newsman Air Hammer {Workers}Spectral Aven Building Inspector Bluecoat Musketeer Traffic Director The Art of War Manufactured Truth Jail {Next Hand}Porkhand Magistrate Elite Training The Art of War Air Hammer Arrest
Tech 2 card(s) Get Paid + float - ($13) Hire a Spectral Hound and draw 2 cards. - ($12) Hire another Spectral Hound and draw 2 cards. - ($11) Hire a Drill Sergeant and draw 2 cards. - ($8) Hire another Drill Sergeant, draw 2 cards, and generate a rune. - ($5) Hire a Spectral Flagbearer, draw 2 cards, and generate 2 runes. - ($4) Hire an Overeager Cadet, draw 2 cards, and generate 2 runes. Hire another Overeager Cadet and generate 2 runes. Hire a Spectral Flagbearer and generate 2 runes. - ($3) Onimaru kills the Older Brother. Maxband Onimaru. - ($0) Float ($0) Discard 9, reshuffle, draw 5 Board Info:In Patrol:* Squad Leader: Overeager Cadet 1 2/2A * Elite: Overeager Cadet 2 3/2 * Scavenger: Spectral Flagbearer 1 2/2 * Technician: Spectral Flagbearer 2 2/2 * Lookout: Spectral Hound 1 3/3 In Play:* Flagstone Garrison 1 * Flagstone Garrison 2 3 HP * Drill Sergeant 1 {5} * Drill Sergeant 2 {4} * Soldier 1 1/1 * Soldier 2 1/1 * Soldier 3 1/1 * Spectral Hound 2 3/3 * Onimaru (8) 4/5 Buildings:* Base HP: 15 * Tech I HP: 5 * Tech II HP: 5 (Peace) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 0 Gold:* Gold: 0 * Workers: 11
{Secret Musings}Uh...there was a population explosion.
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Post by thehug0naut on Feb 22, 2017 23:55:56 GMT 1
I suspect you will have at least one way to win next turn but *fingers crossed* I somehow survive! P2T11
{Starting Hand}Wither Voidblocker Tenderfoot Dark Pact Dark Pact {In-Turn Draw}Timely Messenger Discord Nimble Fencer Metamorphosis {Workers}Fruit Ninja Helpful Turtle Spark Granfalloon Flagbearer Bloom Terras Q, the Shackled {Next Hand}Terras Q, the Shackled Zarramonde, the Obliterator Discord Zarramonde, the Obliterator {Discard}Older Brother Dark Pact Dark Pact Brick Thief Timely Messenger Metamorphosis
Tech 0 card(s) Get Paid - ($11) Vandy casts Dark Pact, my base takes 2 damage (now 12) and I draw 2 cards Vandy casts Dark Pact, my base takes 2 damage (now 10) and I draw 2 cards River Montoya - ($9) Nimble Fencer - ($7) Tenderfoot - ($6) Voidblocker - ($4) River casts Discord, giving all your Tech 0 and Tech I units -2/-1 till end of turn, the soldiers all die - ($2) Vandy kills Squad Leader Overeager Cadet and takes 1 damage from Tower, Sparkshot kills Elite Overeager Cadet Tenderfoot kills Scavenger Spectral Flagbearer and takes 1 damage from Tower, you gain 1 gold Vandy casts wither on Technician Spectral Flagbearer and it dies, you draw a card - ($0) Brick Thief kills Lookout Spectral Hound and dies from Tower Nimble Fencer kills backline Spectral Hound and takes 2 damage Float ($0) Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: Voidblocker (2/6+A) * Elite: L5 Demon Demon Vandy Anadrose (7/4) [++, Resist 1, Invisible, Readiness] * Scavenger: L1 River Montoya (2/3) * Technician: * Lookout: In Play:* Nimble Fencer (2/1) [Haste] * Tenderfoot (1/1) [Haste] Buildings:* Base HP: 10 * Tech I HP: 5 * Tech II HP: 5 (Demonology) * Tech III HP: 5 * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 1 * Disc: 6 Gold:* Gold: 0 * Workers: 11
{Secret Musings}Well that's frustrating. 2xDiscord would have popped nearly everything he had and left his stuff wide open for Vandy + hasted units to clean up. But alas my draws were not so fab. Even Terras Q/Zarramonde would have been pretty decent as a big nasty blocker. I maybe get one more turn but then probs dead.
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Post by flagrantangles on Feb 23, 2017 16:28:06 GMT 1
Nothing will stop the will of Flagstone! GG! I rolled a 4 for the next one! P1T12
{Starting Hand} The Art of War Arrest Elite Training Air Hammer Porkhand Magistrate Air Hammer {Workers}Spectral Aven Building Inspector Bluecoat Musketeer Traffic Director The Art of War Manufactured Truth Jail Porkhand Magistrate {Next Hand}Spectral Flagbearer 1 2/2 Reputable Newsman Lawful Search Air Hammer Elite Training
Tech 0 card(s) Get Paid + Scavenger - ($12) Worker - ($11) Onimaru Arrests the Voidblocker, disabling it. - ($9) Onimaru casts the Art of War on himself gaining +2 Atk, +2 Armor, and swiftstrike in addition to becoming unstoppable. - ($6) Onimaru kills Vandy and sustains no damage. Drill Sergeant 2 kills River Montoya and takes 2 damage in the process. Drill Sergeant 2 gives 2 of his runes to Drill Sergeant 1. Drill Sergeant 1 attacks your base for 10, destroying it. Float ($6) Discard 3, draw 3, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* Flagstone Garrison 1 * Flagstone Garrison 2 3 HP * Drill Sergeant 1 {7} 10/10 * Drill Sergeant 2 {2} 5/3 * Onimaru (8) 6/5AA Swiftstrike Buildings:* Base HP: 15 * Tech I HP: 5 * Tech II HP: 5 (Peace) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 9 * Disc: 0 Gold:* Gold: 6 * Workers: 12
{Secret Musings}Discord is amazing. I'm just thankful he wasn't able to kill the Drill Sergeants. They're the real MVP here.
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Post by thehug0naut on Feb 23, 2017 17:56:41 GMT 1
GG Sir - very enjoyable back and forth until I was swept under the flagstone tide! I rolled a 15 so I'll be P1 P1T1
{Starting Hand}Bloom Granfalloon Flagbearer Spark Helpful Turtle Fruit Ninja {Workers}Fruit Ninja {Next Hand}Older Brother Tenderfoot Wither Brick Thief Timely Messenger {Discard}Granfalloon Flagbearer Bloom Spark Helpful Turtle
Tech 0 card(s) Get Paid - ($4) Worker - ($3) Vandy Anadrose - ($1) Float ($1) Discard 4, draw 5 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L1 Vandy Anadrose (2/3) Buildings:* Base HP: 20 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 4 Gold:* Gold: 1 * Workers: 5
{Secret Musings}Horrible draw with no 1 cost unit, but I guess Vandy is good even without that
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Post by flagrantangles on Feb 23, 2017 19:47:25 GMT 1
P2T1
{Starting Hand} Porkhand Magistrate Jail Lawful Search Spectral Aven Arrest {Workers}Jail {Next Hand}Manufactured Truth Traffic Director Bluecoat Musketeer Building Inspector Reputable Newsman {Discard}Lawful Search Arrest Spectral Aven
Tech 0 card(s) Get Paid - ($5) Worker - ($4) Hire a Porkhand Magistrate. - ($1) Build Tech I. - ($0) Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Porkhand Magistrate * Elite: * Scavenger: * Technician: * Lookout: In Play:* Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 3 Gold:* Gold: 0 * Workers: 6
{Secret Musings}My opening hand was a little bit...expensive. I'm opting for Porkhand Magistrate since he's got a good ability and a meaty body. I considered Jail but I don't think he's been very unit heavy.
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Post by thehug0naut on Feb 24, 2017 12:23:59 GMT 1
Mmmmmnnnnn Vandy loves bacon! P1T2
{Tech}Nimble Fencer Nimble Fencer {Starting Hand} Timely Messenger Tenderfoot Brick Thief Older Brother Wither {Workers}Fruit Ninja Older Brother {Next Hand}Granfalloon Flagbearer Brick Thief Tenderfoot Spark Helpful Turtle
Tech 2 card(s) Get Paid + float - ($6) Worker - ($5) Midband Vandy - ($3) Timely Messenger - ($2) Timely Messenger suicides into Porkhand Magistrate to destroy its armour Vandy kills Porkhand Magistrate and takes 2 damage Tech I - ($0) Float ($0) Discard 3, reshuffle, draw 5 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L3 Vandy Anadrose (3/2) Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 5 * Disc: 0 Gold:* Gold: 0 * Workers: 6
{Secret Musings}The hardest decision this turn was whether to worker Brick Thief or Older Brother. On balance I use Dark Pact an awful lot so Brick Thief is super handy for Vandy.
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Post by flagrantangles on Feb 27, 2017 16:36:37 GMT 1
P2T2
{Tech}Tax Collector Spectral Hound {Starting Hand} Reputable Newsman Traffic Director Bluecoat Musketeer Building Inspector Manufactured Truth {Workers}Jail Bluecoat Musketeer {Next Hand}Lawful Search Porkhand Magistrate Tax Collector Building Inspector Spectral Hound
Tech 2 card(s) Get Paid - ($6) Worker - ($5) Hire a Reputable Newsman who opposes spells and upgrades that cost 6. - ($3) Build a Tower. - ($0) Float ($0) Discard 3, reshuffle, draw 5 Board Info:In Patrol:* Squad Leader: * Elite: Reputable Newsman 1/3 * Scavenger: * Technician: * Lookout: In Play:* Buildings:* Base HP: 20 * Tech I HP: 5 * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 0 Gold:* Gold: 0 * Workers: 7
{Secret Musings}
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Post by thehug0naut on Feb 27, 2017 18:26:45 GMT 1
No news is good news P1T3
{Tech}Wandering Mimic Two Step {Starting Hand}Helpful Turtle Brick Thief Granfalloon Flagbearer Spark Tenderfoot {In-Turn Draw}Bloom Timely Messenger {Workers}Fruit Ninja Older Brother Helpful Turtle {Next Hand}Nimble Fencer Brick Thief Wither Nimble Fencer
Tech 2 card(s) Get Paid - ($6) Worker - ($5) Use Vandy's midband to fetch Dark Pact from codex - ($4) Vandy casts Dark Pact and deals 2 damage to my base, I draw 2 cards Timely Messenger - ($3) Vandy casts Bloom on Timely Messenger - ($1) Vandy casts Spark to deal 1 damage to Reputable Newsman - ($0) Timely Messenger (now a hasted 2/2) trades with Reputable Newsman Float ($0) Discard 2, draw 3, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L3 Vandy Anadrose (3/2) Buildings:* Base HP: 18 * Tech I HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 8 * Disc: 0 Gold:* Gold: 0 * Workers: 7
{Secret Musings}70% chance of drawing a Nimble Fencer off that Dark Pact amounts to nothing sadly, but I managed to find a way to deal with his newsman while keeping Vandy alive. I could have used Shadow Blade instead but faster cycling seemed more important
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Post by flagrantangles on Feb 27, 2017 22:22:19 GMT 1
P2T3
{Tech}Free Speech Spectral Hound {Starting Hand} Tax Collector Porkhand Magistrate Building Inspector Lawful Search Spectral Hound {Workers}Jail Bluecoat Musketeer Porkhand Magistrate {Next Hand}Spectral Aven Arrest Traffic Director Reputable Newsman Manufactured Truth
Tech 2 card(s) Get Paid - ($7) Worker - ($6) Hire a Tax Collector. - ($4) Build Tech II - Truth. - ($0) Float ($0) Discard 3, draw 4, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: Tax Collector 2/3 * Lookout: In Play:* Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Truth) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 5 * Disc: 0 Gold:* Gold: 0 * Workers: 8
{Secret Musings}
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Post by thehug0naut on Feb 28, 2017 12:45:59 GMT 1
Nothing is certain except death and taxes to taxmenP1T4
{Tech}Dothram Horselord Fairie Dragon {Starting Hand}Wither Nimble Fencer Nimble Fencer Brick Thief {Workers}Fruit Ninja Older Brother Helpful Turtle Brick Thief {Next Hand}Two Step Bloom {Discard}Wither Dothram Horselord Fairie Dragon
Tech 2 card(s) Get Paid - ($7) Worker - ($6) Vandy casts Wither on Tax Collector - ($4) Nimble Fencer - ($2) Nimble Fencer - ($0) Nimble Fencer A kills Technician Tax Collector and takes 2 damage, you draw a card Vandy and Nimble Fencer B destroy your Tech II and each take 1 damage, your base takes 2 damage (now 18) Float ($0) Discard 0, draw 2 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L3 Vandy Anadrose (3/1) * Nimble Fencer A (2/1) [Haste] * Nimble Fencer B (2/2) [Haste] Buildings:* Base HP: 18 * Tech I HP: 5 Economy Info:Cards:* Hand: 2 * Deck: 6 * Disc: 3 Gold:* Gold: 0 * Workers: 8
{Secret Musings}Seem to be getting good value out of midband Vandy despite his Tower. Should also get some value out of her maxband ability if I can keep him from building a board
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Post by flagrantangles on Feb 28, 2017 18:27:20 GMT 1
Taxes are ephemeral. Propaganda is forever. P2T4
{Tech}Reteller of Truths Macciatus, the Whisperer {Starting Hand} Manufactured Truth Traffic Director Arrest Spectral Aven Reputable Newsman Spectral Hound {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Traffic Director {Next Hand}Macciatus, the Whisperer Building Inspector Spectral Hound Free Speech Lawful Search
Tech 2 card(s) Get Paid - ($8) Worker - ($7) Rebuild Tech II. Hire a Reputable Newsman who opposes spells and upgrades that cost 0. - ($5) Hire a Spectral Hound. - ($4) Float ($4) Discard 3, draw 4, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: * Elite: Reputable Newsman 1/3 * Scavenger: * Technician: Spectral Hound 3/3 * Lookout: In Play:* Buildings:* Base HP: 18 * Tech I HP: 5 * Tech II HP: 5 (Truth) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 5 * Disc: 0 Gold:* Gold: 4 * Workers: 9
{Secret Musings}
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Post by thehug0naut on Feb 28, 2017 23:39:33 GMT 1
Ahhh where once there was the sound of lies and barking now there is only the sound of silence. B L I S S P1T5
{Tech}Wandering Mimic Gemscout Owl {Starting Hand}Bloom Two Step {Workers}Fruit Ninja Older Brother Helpful Turtle Brick Thief {Next Hand}Tenderfoot Wandering Mimic Granfalloon Flagbearer {Discard}Wither Dothram Horselord Fairie Dragon Bloom Two Step Wandering Mimic Gemscout Owl
Tech 2 card(s) Get Paid - ($8) Skip Worker Maxband Vandy, she gives +2/+2 to your Technician Spectral Hound and my Nimble Fencer A, your illusory hound immediately dies and you draw a card - ($6) Nimble Fencer A (now a 4/3) kills your Reputable Newsman and takes 2 damage Vandy casts Bloom on herself - ($4) Vandy destroys your Tech II and takes 1 damage from Tower, your base takes 2 damage (now 16) Nimble Fencer B deals 2 damage to your Tower and takes 1 damage Tech II (Balance) - ($0) Float ($0) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L5 Vandy Anadrose (5/5) [+, Sparkshot, Resist 1] * Nimble Fencer A (4/1) [Haste, Doomed] * Nimble Fencer B (2/1) [Haste] Buildings:* Base HP: 18 * Tech I HP: 5 * Tech II HP: 5 (Balance) Economy Info:Cards:* Hand: 3 * Deck: 3 * Disc: 7 Gold:* Gold: 0 * Workers: 8
{Secret Musings}Skipping the worker here allowed me to really ratchet up the pressure by wrecking his Tech II again while building my own. He's now staring down the barrel of a fully loaded Vandy and some soon-to-be-incoming Midori Tech II shenanigans
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Post by flagrantangles on Mar 1, 2017 0:58:26 GMT 1
Vandy is a menace! P2T5
{Tech}Reteller of Truths Eyes of the Chancellor {Starting Hand} Building Inspector Spectral Hound Lawful Search Free Speech Macciatus, the Whisperer Spectral Aven Tax Collector {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Traffic Director Building Inspector {Next Hand}Arrest Spectral Hound Lawful Search Manufactured Truth Reteller of Truths
Tech 2 card(s) Get Paid + float - ($13) Worker - ($12) Rebuild Tech II. Summon Sirus Quince and his Mirror Illusion. - ($10) Quince casts Free Speech, removing your heroes' abilities and preventing them from casting spells. - ($8) Maxband Quince. - ($4) Hire a Spectral Hound; Quince's maxband makes a copy of it. - ($3) Quince performs a Lawful Search of your hand and draws a card. - ($2) Float ($2) Discard 3, draw 3, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: Spectral Hound Mirror 3/3A * Elite: * Scavenger: * Technician: Spectral Hound 3/3 * Lookout: In Play:* Quince (5) 1/5 Buildings:* Base HP: 16 * Tech I HP: 5 * Tech II HP: 5 (Truth) * Tower HP: 2 Economy Info:Cards:* Hand: 5 * Deck: 7 * Disc: 0 Gold:* Gold: 2 * Workers: 10
{Secret Musings}
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Post by thehug0naut on Mar 1, 2017 10:54:29 GMT 1
Well this menace and her friends will use their new found freedom speech to tell Quince they do not like his pets P1T6
{Tech}Gemscout Owl Fairie Dragon {Starting Hand}Wandering Mimic Granfalloon Flagbearer Tenderfoot {Workers}Fruit Ninja Older Brother Helpful Turtle Brick Thief Granfalloon Flagbearer {Next Hand}Dark Pact Timely Messenger {Discard}Wither Dothram Horselord Fairie Dragon Bloom Two Step Wandering Mimic Gemscout Owl Nimble Fencer Nimble Fencer Tenderfoot Wandering Mimic Gemscout Owl Fairie Dragon
Tech 2 card(s) Doom catches up with Nimble Fencer A Get Paid - ($8) Worker - ($7) Tenderfoot - ($6) Wandering Mimic - ($2) Wandering Mimic trades with Squad Leader Spectral Hound Nimble Fencer and Tenderfoot trade with Technician Spectral Hound Vandy destroys your Tech II and takes 1 damage from Tower, your base takes 2 damage (now 14) Master Midori - ($0) Float ($0) Discard 0, draw 2 Board Info:In Patrol:* Squad Leader: L1 Master Midori (2/3+A) * Elite: * Scavenger: * Technician: * Lookout: In Play:* L5 Vandy Anadrose (5/4) [+, Sparkshot, Resist 1] Buildings:* Base HP: 18 * Tech I HP: 5 * Tech II HP: 5 (Balance) Economy Info:Cards:* Hand: 2 * Deck: 1 * Disc: 13 Gold:* Gold: 0 * Workers: 9
{Secret Musings}I decided to keep him locked out of Tech II rather than kill Quince. If he does have the second copy of Free Speech next turn then I probably wont be doing anything exciting, but that's better than him getting a stronger board presence with Tech II
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Post by flagrantangles on Mar 1, 2017 18:44:08 GMT 1
P2T6
{Starting Hand} Arrest Manufactured Truth Reteller of Truths Lawful Search Spectral Hound Reteller of Truths Spectral Aven {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Traffic Director Building Inspector Manufactured Truth {Next Hand}Eyes of the Chancellor Tax Collector Free Speech Reputable Newsman Macciatus, the Whisperer {Discard}Spectral Hound Lawful Search Arrest Reteller of Truths Reteller of Truths
Tech 0 card(s) Get Paid + float - ($12) Worker - ($11) Rebuild Tech II. Quince creates 2 Mirror Illusions. - ($7) Hire a Spectral Hound; Quince's maxband makes a copy of it. - ($6) Quince performs a Lawful Search of your hand and draws a card. - ($5) Hire a Spectral Aven; Quince's maxband makes a copy of it. - ($3) Float ($3) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Spectral Hound Mirror 3/3A * Elite: * Scavenger: Spectral Aven Mirror 2/2 * Technician: Spectral Aven 2/2 * Lookout: Spectral Hound 3/3 In Play:* Quince (5) 1/5 Buildings:* Base HP: 14 * Tech I HP: 5 * Tech II HP: 5 (Truth) * Tower HP: 2 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 5 Gold:* Gold: 3 * Workers: 11
{Secret Musings}
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Post by thehug0naut on Mar 3, 2017 15:04:19 GMT 1
Ding dong, the Tyrant's dead! By which old witch? The DEMON witch! P1T7
{Tech}Tyrannosaurus Rex Tyrannosaurus Rex {Starting Hand}Dark Pact Timely Messenger {In-Turn Draw}Spark Nimble Fencer {Workers}Fruit Ninja Older Brother Helpful Turtle Brick Thief Granfalloon Flagbearer Timely Messenger {Next Hand}Wither Wandering Mimic {Discard}Dark Pact Spark
Tech 2 card(s) Get Paid - ($9) Vandy casts Dark Pact, my base takes 2 damage (now 16) and I draw 2 cards Worker - ($8) Vandy casts Spark to kill your Lookout Spectal Hound, its mirror is trashed - ($6) Nimble Fencer - ($4) Nimble Fencer and Midori run under your flying patrollers to destroy your Tower, each take 1 damage, your base takes 2 damage (now 12) Vandy murders Quince and takes 1 damage, Midori gains 2 levels and your mirror Aven is trashed (I think you dont get the Scavenger gold since it's trashed and not killed?) Midband Midori (heals) - ($2) Float ($2) Discard 0, draw 2 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L5 Vandy Anadrose (5/3) [+, Sparkshot, Resist 1] * L5 Master Midori (3/4) * Nimble Fencer (2/2) [Haste] Buildings:* Base HP: 16 * Tech I HP: 5 * Tech II HP: 5 (Balance) Economy Info:Cards:* Hand: 2 * Deck: 12 * Disc: 2 Gold:* Gold: 2 * Workers: 10
{Secret Musings}Well that worked fairly well. Finding an efficient way to pop the majority of his illusions was rather nice. I suspect he will hit Vandy for 2 and then rebuild the tower. He may have some nastier Tech II things to play now but hopefully I can deal with them.
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Post by flagrantangles on Mar 3, 2017 16:54:40 GMT 1
I'm not certain. I would think you'd still get the gold, but for caution's sake, I omitted it. P2T7
{Tech}Liberty Gryphon Liberty Gryphon {Starting Hand} Eyes of the Chancellor Tax Collector Reputable Newsman Free Speech Macciatus, the Whisperer {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Traffic Director Building Inspector Manufactured Truth {Next Hand}Reteller of Truths Lawful Search Arrest Free Speech
Tech 2 card(s) Get Paid + float - ($14) Research Eyes of the Chancellor - ($11) Hire Macciatus, the Whisperer. - ($9) Summon Bigby Hayes. - ($7) Spectral Aven kills Vandy; Bigby gains 2 levels. Hire a Tax Collector who steals one of your floating gold pieces. - ($6) Build Tech III. - ($1) Eyes of the Chancellor exhausts to make Macciatus invisible. Float ($1) Discard 2, reshuffle, draw 4 Board Info:In Patrol:* Squad Leader: Tax Collector 2/3A * Elite: * Scavenger: * Technician: Bigby Hayes (3) 2/4 * Lookout: In Play:* Eyes of the Chancellor * Macciatus, the Whisperer * Spectral Aven 3/3 Buildings:* Base HP: 12 * Tech I HP: 5 * Tech II HP: 5 (Truth) * Tech III HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 6 * Disc: 0 Gold:* Gold: 1 * Workers: 11
{Secret Musings}Well, that was fun. Vandy is dead for the moment so now I just have to worry about Midori shenanigans. I should be sittin' pretty since he has a low hand and has to play with it revealed. I wonder when he'll tech in Nature Reclaims or if he has already done so.
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Post by thehug0naut on Mar 3, 2017 17:06:33 GMT 1
Before I take my turn let me summon Bomber678 and see if he can advise - does trashing a unit in scavenger still give the gold? I was sure I remember reading that "trashed" is not the same as "killed" but I could be wrong
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Post by Bomber678 on Mar 4, 2017 0:49:58 GMT 1
As far as I know, being trashed does not give patrol bonuses, because it didn't die. For example, Prynn's maxband does not grant patrol bonuses that I've ever seen.
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Post by thehug0naut on Mar 4, 2017 12:28:30 GMT 1
Ok now that we have some clarification I will get on with converting a winning position to a losing one P1T8
{Tech}Nature Reclaims Moment's Peace {Starting Hand} Wither Wandering Mimic {Workers}Fruit Ninja Older Brother Helpful Turtle Brick Thief Granfalloon Flagbearer Timely Messenger {Next Hand}Fairie Dragon Tyrannosaurus Rex Tenderfoot {Discard}Dark Pact Spark Wither Nature Reclaims Moment's Peace
Tech 2 card(s) Get Paid + float - theft - ($11) Maxband Midori - ($8) Wandering Mimic - ($4) Midori and Wandering Mimic fly over your patrollers to destroy your Tech III, your base takes 2 damage (now 10) Tower - ($1) Float ($1) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: Nimble Fencer (2/2) [Haste] * Lookout: In Play:* L8 Master Midori (4/5) * Wandering Mimic (4/4) [Haste] Buildings:* Base HP: 16 * Tech I HP: 5 * Tech II HP: 5 (Balance) * Tower HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 9 * Disc: 5 Gold:* Gold: 1 * Workers: 10
{Secret Musings}Forgot that Macciatus gives +1/+1 so hadn't figured on a dead Vandy D'oh!
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Post by flagrantangles on Mar 5, 2017 19:36:50 GMT 1
P2T8
{Starting Hand} Arrest Reteller of Truths Lawful Search Free Speech Liberty Gryphon Spectral Hound {Workers}Jail Bluecoat Musketeer Porkhand Magistrate Traffic Director Building Inspector Manufactured Truth {Next Hand}Spectral Hound Reteller of Truths Liberty Gryphon Reputable Newsman {Discard}Arrest Lawful Search Free Speech Liberty Gryphon
Tech 0 card(s) Get Paid + float - ($12) Rebuild Tech III. Hire a Reteller of Truths. - ($10) Spectral Aven suicides into the Wandering Mimic dealing 3 damage before dying and returning to my hand. Bigby Arrests the Nimble Fencer, disabling it. - ($8) Bigby performs a Lawful Search of your discard and draws a card. - ($7) Maxband Bigby Hayes. - ($5) Exhaust Bigby to draw a card. Tax Collector and Macciatus destroy your Tech II, dealing 2 damage to your base. Hire a Spectral Aven. - ($3) Hire a Spectral Hound. - ($2) Summon Sirus Quince and his Mirror Illusion. - ($0) Float ($0) Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: Spectral Hound 4/4A * Elite: * Scavenger: Reteller of Truths 4/4 * Technician: Spectral Aven 3/3 * Lookout: In Play:* Eyes of the Chancellor * Macciatus, the Whisperer 3/2 * Bigby Hayes (5) 3/4 * Quince (1) 1/3 * Mirror Illusion 1/2 * Tax Collector 2/2 Buildings:* Base HP: 10 * Tech I HP: 5 * Tech II HP: 5 (Truth) * Tech III HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 0 * Disc: 4 Gold:* Gold: 0 * Workers: 11
{Secret Musings}Looks like all of my pieces have fallen into place.
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