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Post by flagrantangles on Aug 24, 2021 0:39:33 GMT 1
Tenderfoot needs 2 attack to break through the Fading Argonaut from what I can see. It's a 2/3 with 1 Armor. The -1/-1 rune makes it a 1/2 with 1 armor. Spark removes the armor and then Tenderfoot deals one damage. Am I missing something?
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Post by thehug0naut on Aug 25, 2021 7:38:03 GMT 1
I've probably just goofed. Just heading into work but I'll get 5mins to look at it soon.
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Post by thehug0naut on Aug 26, 2021 23:42:31 GMT 1
I had definitely goofed! Here is my revised turn. Also I must remember to not give my day the kiss of death like that again. P2T4
{Tech}Star-Crossed Starlet Star-Crossed Starlet {Starting Hand}Granfalloon Flagbearer -> Worker Spark Bloom {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer {Next Hand}Nimble Fencer Helpful Turtle Spark Star-Crossed Starlet
Tech 2 card(s) Get Paid - ($7) Worker - ($6) Orpal Gloor, midband - ($1) Sacrifice Messenger, -1/-1 Rune on Fargonaut River kills Fargonaut, takes 1 Fencer and Brick Thief break Tech II, your base to 18 Float ($1) Discard 2, draw 1, reshuffle, draw 3 Board Info:In Patrol:* Squad Leader: L4 Orpal Gloor 2/4A [Deals damage as -1/-1 Runes] * Elite: * Scavenger: * Technician: * Lookout: In Play:* L5 River Montoya 3/1 * Nimble Fencer 2/2 * Brick Thief 2/1 * Tenderfoot 1/2 Buildings:* Base HP: 20 * Tech I HP: 5 * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 6 * Disc: 0 Gold:* Gold: 1 * Workers: 8
{Secret Musings}The tech breaking begins. Can I keep it going though? A couple of Starlets should help keep the pressure on flagrantangles 's turn!
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Post by flagrantangles on Aug 27, 2021 14:33:39 GMT 1
P1T5
{Tech}Void Star Hive {Starting Hand} Knight of the Conclave Overeager Cadet Battle Suits Overeager Cadet Temporal Research Time Spiral Reaver {Workers}Forgotten Fighter Neo Plexus Hardened Mox Nullcraft Time Spiral {Next Hand}Hive Tinkerer Xenostalker
Tech 2 card(s) Get Paid + float - ($9) Rebuild Tech II. Hire a Knight of the Conclave. Hire two Overeager Cadets. Research Battle Suits. - ($7) Summon Vir Garbarean. - ($5) Vir casts Temporal Research and draws 2 cards. - ($3) Worker. - ($2) Float ($2) Discard 1, draw 2, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Overeager Cadet 1 3/2A * Elite: * Scavenger: * Technician: Vir (1) 2/3 * Lookout: Overeager Cadet 2 3/2 In Play:* Battle Suits * *Knight of the Conclave 1 * *Plasmodium * ***Knight of the Conclave 2 Buildings:* Base HP: 18 * Tech I HP: 3 * Tech II HP: 5 (Future) Economy Info:Cards:* Hand: 3 * Deck: 4 * Disc: 0 Gold:* Gold: 2 * Workers: 9
{Secret Musings}We just need our Tech II and then we can get somewhere. thehug0naut's turn!
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Post by flagrantangles on Sept 3, 2021 14:11:43 GMT 1
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Post by thehug0naut on Sept 3, 2021 20:32:38 GMT 1
R U S H D O W N P2T5
{Tech}Wandering Mimic Wandering Mimic {Starting Hand}Helpful Turtle Star-Crossed Starlet Nimble Fencer Spark {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer {Next Hand}Bloom Wither Timely Messenger {Discard}Brick Thief Spark Wandering Mimic Wandering Mimic
Tech 2 card(s) Get Paid + float - ($9) Helpful Turtle - ($8) River trades with SQL cadet, Vir to level 3 Tenderfoot suicides into Vir Orpal kills Vir, takes 2, Orpal maxbands, 1 card for you Brick Thief trades with Lookout Cadet, your Tech I to 2HP Nimble Fencer - ($6) Star-Crossed Starlet - ($4) Fencers and Starlet break your Tech I and II, your base to 14 Master Midori - ($2) Skip Worker Float ($2) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: L1 Master Midori 2/3 * Lookout: In Play:* L6 Orpal Gloor 2/5 [Deals damage as -1/-1 Runes] * Star-Crossed Starlet 3/2 * Nimble Fencer 2/3 * Nimble Fencer 2/2 * Helpful Turtle 1/2 [Healing 1] Buildings:* Base HP: 20 * Tech I HP: 5 * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 3 * Disc: 4 Gold:* Gold: 2 * Workers: 8
{Secret Musings}Tech breaking continued. Helpful turtle is actually great here to keep my Starlets alive / let them reach max attack flagrantangles's turn!
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Post by flagrantangles on Sept 3, 2021 22:58:24 GMT 1
P1T6
{Tech}Reaver Omegacron {Starting Hand} Xenostalker Tinkerer Hive Fading Argonaut {Workers}Forgotten Fighter Neo Plexus Hardened Mox Nullcraft Time Spiral Tinkerer {Next Hand}Reaver Xenostalker Temporal Research Void Star
Tech 2 card(s) Get Paid + float - ($11) Worker - ($10) Rebuild Tech I. Build a Tower. - ($7) Hire a Fading Argonaut. - ($5) Summon Sirus Quince and his Mirror Illusion. - ($3) Plasmodium kills Midori; Quince midbands. Quince uses his midband to transform the Mirror Illusion into a Plasmodium who murders the Starlet. ($1) Float ($1) Discard 2, draw 3, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: Fading Argonaut 3/3A *** * Elite: * Scavenger: * Technician: Quince (3) 1/4 * Lookout: Knight of the Conclave 1 5/4 Resist 2 In Play:* Battle Suits * Knight of the Conclave 1 5/4 * Plasmodium 4/2 * **Knight of the Conclave 2 Buildings:* Base HP: 14 * Tech I HP: 5 * Tower HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 5 * Disc: 0 Gold:* Gold: 1 * Workers: 10
{Secret Musings}Well, that was rough. Let's punch through a little bit! thehug0naut's turn!
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Post by thehug0naut on Sept 4, 2021 23:17:53 GMT 1
P2T6
{Tech}Fairie Dragon Fairie Dragon {Starting Hand}Timely Messenger Bloom Wither DIscord {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer {Next Hand}Discord Fairie Dragon Star-Crossed Starlet
Tech 2 card(s) Technician Draw Heal 1HP Get Paid + float - ($10) Tech II Balance - ($6) Bloom Orpal - ($4) Wither Plasmodium - ($2) Timely Messenger - ($1) Sacrifice Messenger, -1/-1 Rune on Fargonaut Orpal kills Fargonaut, takes 3, Rune spread kills Plasmodium, can't pay double Resist so KotC gets no Rune Fencers kill Quince, each take 2, levels whiff, 1 card for you Float ($1) Discard 1, draw 2, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: Helpful Turtle 1/2 [Healing 1] * Lookout: In Play:* L6 Orpal Gloor 3/3 [Deals damage as -1/-1 Runes] * Nimble Fencer 2/1 * Nimble Fencer 2/1 Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Balance) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 10 * Disc: 0 Gold:* Gold: 1 * Workers: 8
{Secret Musings}Couldn't do much more than mostly clear his board (especially Quince) and hope I draw well flagrantangles's turn!
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Post by flagrantangles on Sept 6, 2021 14:18:30 GMT 1
P1T7
{Starting Hand} Void Star Temporal Research Reaver Xenostalker Overeager Cadet Overeager Cadet {Workers}Forgotten Fighter Neo Plexus Hardened Mox Nullcraft Time Spiral Tinkerer {Next Hand}Reaver Reaver Omegacron Temporal Research Hive
Tech 0 card(s) Get Paid + float - ($11) Knight of the Conclave kills the Helpful Turtle. Hire an Overeager Cadet. Rebuild Tech II. Summon Vir Garbarean. - ($9) Vir casts Temporal Research to draw a card. - ($7) Hire another Overeager Cadet. Float ($7) Discard 3, draw 3, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: Overeager Cadet 1 3/2A * Elite: * Scavenger: Overeager Cadet 2 3/2 * Technician: Vir (1) 2/3 * Lookout: In Play:* Battle Suits * Knight of the Conclave 1 5/3 Resist 1 * *Knight of the Conclave 2 Buildings:* Base HP: 14 * Tech I HP: 5 * Tech II HP: 5 (Future) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 0 Gold:* Gold: 7 * Workers: 10
{Secret Musings}Maybe we can find some PURCHASE?! thehug0naut's turn!
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Post by flagrantangles on Sept 13, 2021 14:34:16 GMT 1
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Post by thehug0naut on Sept 14, 2021 11:11:18 GMT 1
P2T7
{Tech}Two Step Two Step {Starting Hand}Discord Star-Crossed Starlet Fairie Dragon Timely Messenger {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer {Next Hand}Brick Thief Bloom DIscord {Discard}Helpful Turtle Discord Timely Messenger Star-Crossed Starlet Nimble Fencer Nimble Fencer Fairie Dragon Two Step Two Step
Tech 2 card(s) Technician Draw Get Paid + float - ($9) Master Midori - ($7) River Montoya - ($5) Discord - ($3) Star-Crossed Starlet - ($1) Timely Messenger - ($0) Sacrifice Messenger, -1/-1 Rune kills SQL Cadet, Orpal Maxband kills Scav Cadet, 1g for you Starlet trades with Vir, Midori to level 3 Orpal and Fencer break Tech II, each take 1, Fencer dies, your base to 12 Second Fencer trades with KotC Float ($0) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: L1 River Montoya 2/3 * Elite: * Scavenger: * Technician: * Lookout: In Play:* L6 Orpal Gloor 3/2 [+, Deals damage as -1/-1 Runes] * L3 Master Midori 2/3 Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Balance) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 6 * Disc: 9 Gold:* Gold: 0 * Workers: 8
{Secret Musings}Quince will be back I'm sure so I need to get rid of my Fencers or he'll be able to Mirror copy them and counter attack. A bit unfortunate as I'll be down to just my three Heroes but at least Midori gives me a scary attacking threat while I buy time for my mimics. I don't think I'll get the chance to cycle again but Two Step enhances my attack potential so it seems worth Teching. flagrantangles's turn!
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Post by flagrantangles on Sept 14, 2021 16:40:53 GMT 1
P1T8
{Starting Hand} Reaver Omegacron Hive Reaver Temporal Research Fading Argonaut Plasmodium Xenostalker {Workers}Forgotten Fighter Neo Plexus Hardened Mox Nullcraft Time Spiral Tinkerer {Next Hand}Knight of the Conclave Hive Void Star Reaver Omegacron
Tech 0 card(s) Get Paid + float + Scavenger - ($18) Rebuild Tech II. Summon General Onimaru. - ($16) Hire a Fading Argonaut. - ($14) Onimaru casts Temporal Research and draws 2 cards. - ($11) Hire a Plasmodium. - ($9) Float ($9) Discard 5, draw 1, reshuffle, draw 4 Board Info:In Patrol:* Squad Leader: Fading Argonaut 3/3A *** * Elite: * Scavenger: Knight of the Conclave 2 5/4 * Technician: Onimaru (1) 2/3 * Lookout: In Play:* Battle Suits * ***Plasmodium 4/4 Buildings:* Base HP: 12 * Tech I HP: 5 * Tech II HP: 5 (Future) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 5 * Disc: 0 Gold:* Gold: 9 * Workers: 10
{Secret Musings}Goddamn. This seems pretty lost. thehug0naut's turn!
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Post by thehug0naut on Sept 20, 2021 9:33:58 GMT 1
P2T8
{Tech}Gemscout Owl Gemscout Owl {Starting Hand}Brick Thief -> Worker Discord Bloom {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer Brick Thief {Next Hand}Fairie Dragon Spark Wandering Mimic {Discard}Helpful Turtle Discord Timely Messenger Star-Crossed Starlet Nimble Fencer Nimble Fencer Fairie Dragon Two Step Two Step Bloom DIscord Gemscout Owl Gemscout Owl
Tech 2 card(s) Get Paid - ($8) Worker - ($7) Bloom Midori - ($5) Maxbandori - ($0) Midori breaks Tech II, your base to 10HP Float ($0) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: L1 River Montoya 2/3A * Elite: * Scavenger: * Technician: L6 Orpal Gloor 3/2 [Deals damage as -1/-1 Runes] * Lookout: In Play:* L8 Master Midori 5/6 [+] Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Balance) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 3 * Disc: 13 Gold:* Gold: 0 * Workers: 9
{Secret Musings}Well this looks bad. He's managed to weather my aggro really well. Just can't sustain the pressure with such low card flow. flagrantangles's turn!
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Post by flagrantangles on Sept 20, 2021 22:37:09 GMT 1
P1T9
{Tech}Gilded Glaxx Gilded Glaxx {Starting Hand} Void Star Omegacron Reaver Knight of the Conclave Hive {Workers}Forgotten Fighter Neo Plexus Hardened Mox Nullcraft Time Spiral Tinkerer {Next Hand}Xenostalker Overeager Cadet Overeager Cadet Reaver Temporal Research {Discard}Fading Argonaut 3/3 *** ***Knight of the Conclave 2 5/4 Omegacron Reaver Void Star Hive Gilded Glaxx Gilded Glaxx
Tech 2 card(s) Get Paid + float - ($19) Hire a Knight of the Conclave. Rebuild Tech II. Midband Onimaru. - ($15) Onimaru kills River and gains 2 levels. Fading Argonaut trades with Orpal; Onimaru maxbands. Knight of the Conclave trades with Midori, who has one point of damage from my Tower. Float ($15) Discard 4, draw 5 Board Info:In Patrol:* Squad Leader: Onimaru (8) 4/5A * Elite: Soldier 1 2/1 * Scavenger: Soldier 2 1/1 * Technician: Soldier 3 1/1 * Lookout: In Play:* Battle Suits * **Plasmodium 4/4 * ***Knight of the Conclave 1 5/4 Buildings:* Base HP: 10 * Tech I HP: 5 * Tech II HP: 5 (Future) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 8 Gold:* Gold: 15 * Workers: 10
{Secret Musings}Well maybe not?! thehug0naut's turn!
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Post by thehug0naut on Sept 24, 2021 14:54:31 GMT 1
Well I goofed on Midori's HP didn't I P2T9
{Tech}Moment's Peace Moment's Peace {Starting Hand}Spark -> Worker Wandering Mimic Fairie Dragon Wither {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer Brick Thief Spark {Next Hand}Wandering Mimic Moment's Peace Star-Crossed Starlet
Tech 2 card(s) Technician Draw Get Paid - ($9) Worker - ($8) Wandering Mimic - ($4) Fairie Dragon, no rune - ($0) Float ($0) Discard 1, draw 2, reshuffle, draw 1 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* Fairie Dragon 4/2 [Flying] * Wandering Mimic 4/4 [Flying, Sparkshot] Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Balance) * Heroes' Hall HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 15 * Disc: 0 Gold:* Gold: 0 * Workers: 10
{Secret Musings}Correction, this looks really bad. But I do have an out if I can smash his base to bits before he kills me. Next turn will be exciting! Need to tech all the possible delay spells flagrantangles's turn!
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Post by flagrantangles on Sept 26, 2021 14:22:55 GMT 1
P1T10
{Starting Hand} Xenostalker Reaver Overeager Cadet Temporal Research Overeager Cadet Hive Gilded Glaxx {Workers}Forgotten Fighter Neo Plexus Hardened Mox Nullcraft Time Spiral Tinkerer {Next Hand}Void Star Reaver {Discard}Temporal Research
Tech 0 card(s) Get Paid + float - ($20) Onimaru casts Temporal Research and I draw 2 cards. - ($17) Hire a Hive. - ($11) Hire a Reaver. - ($8) Hire a Xenostalker. - ($4) Hire 2 Overeager Cadets. Hire a Gilded Glaxx. - ($1) Onimaru destroys your Tech II. Soldiers attack your Heroes' Hall. Float ($1) Discard 0, draw 2 Board Info:In Patrol:* Squad Leader: Stinger 1 1/1A * Elite: Stinger 2 2/1 * Scavenger: Stinger 3 1/1 * Technician: Stinger 4 1/1 * Lookout: Overeager Cadet 2 3/2 In Play:* Battle Suits * *Plasmodium 4/4 * **Knight of the Conclave 1 5/4 * **Reaver 0/4 * Hive 0/6 * Xenostalker 3/6 * Gilded Glaxx 4/4 * Overeager Cadet 1 3/2 * Stinger 5 1/1 * Soldier 1 1/1 * Soldier 2 1/1 * Soldier 3 1/1 * Onimaru (8) 4/5 Buildings:* Base HP: 10 * Tech I HP: 5 * Tech II HP: 5 (Future) * Tower HP: 4 Economy Info:Cards:* Hand: 2 * Deck: 4 * Disc: 1 Gold:* Gold: 1 * Workers: 10
{Secret Musings}Okay, this looks pretty good for meeeeeee! thehug0naut's turn!
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Post by thehug0naut on Sept 28, 2021 22:42:49 GMT 1
P2T10
{Starting Hand}Wandering Mimic Star-Crossed Starlet Moment's Peace {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer Brick Thief Spark {Next Hand}Two Step Moment's Peace Bloom Timely Messenger {Discard}Moment's Peace Star-Crossed Starlet Wandering Mimic
Tech 0 card(s) Get Paid - ($10) Rebuild Tech II Master Midori - ($8) Moment's Peace - ($6) Break HH, my base to 16, build Surplus - ($1) Float ($1) Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: L1 Master Midori 2/3 * Lookout: In Play:* Fairie Dragon 4/2 [Flying] * Wandering Mimic 4/4 [Flying, Sparkshot] Buildings:* Base HP: 16 * Tech I HP: 5 * Tech II HP: 5 (Balance) * Surplus HP: 4 Economy Info:Cards:* Hand: 4 * Deck: 11 * Disc: 3 Gold:* Gold: 1 * Workers: 10
{Secret Musings}So Moment's Peace is ridiculous and brilliant. Going to max my hand size and hope I can pull this off. Didn't want to risk River or Orpal being killed in case they are my ticket to base kill. flagrantangles's turn!
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Post by flagrantangles on Sept 29, 2021 4:29:02 GMT 1
P1T11
{Tech}Free Speech Free Speech {Starting Hand} Void Star Reaver {Workers}Forgotten Fighter Neo Plexus Hardened Mox Nullcraft Time Spiral Tinkerer {Next Hand}Omegacron Fading Argonaut Gilded Glaxx {Discard}Temporal Research Void Star Free Speech Free Speech
Tech 2 card(s) Get Paid + float - ($11) Plasmodium arrives. Hire a Reaver. - ($8) Summon Vir Garbarean. - ($6) Onimaru kills Midori; Vir gains 2 levels. Maxband Vir. - ($2) Float ($2) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: Stinger 1 1/1A * Elite: Stinger 2 2/1 * Scavenger: Stinger 3 1/1 * Technician: Stinger 4 1/1 * Lookout: Overeager Cadet 2 3/2 In Play:* Battle Suits * Plasmodium 4/4 * *Knight of the Conclave 1 5/4 * *Reaver 0/4 * Hive 0/6 * Xenostalker 3/6 * Gilded Glaxx 4/4 * Overeager Cadet 1 3/2 * Stinger 5 1/1 * Soldier 1 1/1 * Soldier 2 1/1 * Soldier 3 1/1 * Onimaru (8) 4/3 * **Reaver 0/4 * Vir (7) 3/5 * **Mech 6/7 Buildings:* Base HP: 10 * Tech I HP: 5 * Tech II HP: 5 (Future) * Tower HP: 4 Economy Info:Cards:* Hand: 3 * Deck: 1 * Disc: 4 Gold:* Gold: 2 * Workers: 10
{Secret Musings}Dammit, Moment's Peace always ruins me. thehug0naut's turn!
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Post by thehug0naut on Sept 30, 2021 23:15:06 GMT 1
P2T11
{Starting Hand}Bloom Moment's Peace Two Step Timely Messenger Discord (Technician) Fairie Dragon (Surplus) {Workers}Fruit Ninja Older Brother Granfalloon Flagbearer Brick Thief Spark {Next Hand}Two Step Wither Helpful Turtle Discord Nimble Fencer {Discard}Moment's Peace Star-Crossed Starlet Wandering Mimic Discord Two Step Moment's Peace Timely Messenger Fairie Dragon Bloom
Tech 0 card(s) Technician Draw Get Paid + float, draw a card - ($11) River Montoya - ($9) Discord, all Stingers and Soldiers die - ($7) Two Step Dragon and Mimic - ($5) Dragon and Mimic hit your base for 12 damage, DESTROYING IT Float ($5) Discard 4, draw 5 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L1 River Montoya 2/3 * Fairie Dragon 6/3 [Dancing, Flying] * Wandering Mimic 6/5 [Dancing, Haste, Flying, Sparkshot] Buildings:* Base HP: 16 * Tech I HP: 5 * Tech II HP: 5 (Balance) * Surplus HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 9 Gold:* Gold: 5 * Workers: 10
GG again flagrantangles, that Moment's Peace absolutely saved me this time.
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Post by thehug0naut on Sept 30, 2021 23:23:54 GMT 1
P1T1
{Starting Hand}Older Brother Tenderfoot Brick Thief Fruit Ninja -> Worker Timely Messenger {Workers}Fruit Ninja {Next Hand}Wither Granfalloon Flagbearer Helpful Turtle Bloom Spark {Discard}Brick Thief Older Brother Timely Messenger
Tech 0 card(s) Get Paid - ($4) Worker - ($3) Tenderfoot - ($2) River Montoya - ($0) Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: Tenderfoot 1/2A * Elite: * Scavenger: * Technician: * Lookout: In Play:* L1 River Montoya 2/3 Buildings:* Base HP: 20 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 3 Gold:* Gold: 0 * Workers: 5
{Secret Musings}Going to try River instead of Orpal. She's cheaper to level so should be able make good use of Bloom to keep the pressure on flagrantangles's turn!
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Post by flagrantangles on Oct 1, 2021 4:24:46 GMT 1
P2T1
{Starting Hand} Neo Plexus Time Spiral Battle Suits Nullcraft Hardened Mox {Workers}Neo Plexus {Next Hand}Tinkerer Plasmodium Fading Argonaut Forgotten Fighter Temporal Research {Discard}Time Spiral Battle Suits Hardened Mox
Tech 0 card(s) Get Paid - ($5) Worker - ($4) Hire a Nullcraft. - ($2) Summon Sirus Quince and his Mirror Illusion. - ($0) Nullcraft zaps River. Float ($0) Discard 3, draw 5 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: Mirror Illusion 0/1 * Technician: * Lookout: In Play:* Quince (1) 1/3 * Nullcraft 1/1 Buildings:* Base HP: 20 Economy Info:Cards:* Hand: 5 * Deck: 0 * Disc: 3 Gold:* Gold: 0 * Workers: 6
{Secret Musings}Maybe we do some MIRROR GLAXES.. thehug0naut's turn!
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Post by thehug0naut on Oct 2, 2021 16:59:23 GMT 1
P1T2
{Tech}Nimble Fencer Nimble Fencer {Starting Hand}Spark -> Worker Granfalloon Flagbearer Helpful Turtle Bloom Wither {Workers}Fruit Ninja Spark {Next Hand}Granfalloon Flagbearer Brick Thief Bloom Helpful Turtle Nimble Fencer
Tech 2 card(s) Get Paid - ($5) Worker - ($4) Bloom River - ($2) Tenderfoot kills Mirror Illusion, 1 gold for you River kills Quince, takes 1, River midbands Tech I - ($0) Float ($0) Discard 3, reshuffle, draw 5 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L3 River Montoya 3/5 [+] * Tenderfoot 1/2 Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 0 Gold:* Gold: 0 * Workers: 6
{Secret Musings}Bloom and him not patrolling in SQL nets me an advantage in board and hero levels while still Teching up. Both Fencers added in case I get the opportunity to get in a big swing. Ideally I can pressure without totally tanking my hand though. flagrantangles's turn!
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Post by flagrantangles on Oct 4, 2021 14:40:01 GMT 1
P2T2
{Tech}Gilded Glaxx Elite Training {Starting Hand} Forgotten Fighter Fading Argonaut Tinkerer Plasmodium Temporal Research {Workers}Neo Plexus Plasmodium {Next Hand}Tinkerer Temporal Research Time Spiral Battle Suits Elite Training
Tech 2 card(s) Get Paid + Scavenger - ($7) Worker - ($6) Hire a Fading Argonaut. - ($4) Summon General Onimaru. - ($2) Nullcraft zaps the Tenderfoot. Build Tech I. - ($0) Float ($0) Discard 3, reshuffle, draw 5 Board Info:In Patrol:* Squad Leader: Fading Argonaut 2/3A *** * Elite: * Scavenger: * Technician: Onimaru (1) 2/3 * Lookout: In Play:* Nullcraft 1/1 Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 3 * Disc: 0 Gold:* Gold: 0 * Workers: 7
{Secret Musings}Oh no, this isn't great, but we do get to mount a decent defense. Let's see. thehug0naut's turn!
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Post by thehug0naut on Oct 6, 2021 15:43:41 GMT 1
P1T3
{Tech}Two Step Discord {Starting Hand}Helpful Turtle Nimble Fencer Bloom Granfalloon Flagbearer -> Worker Brick Thief {Workers}Fruit Ninja Spark Granfalloon Flagbearer {Next Hand}Older Brother Wither Timely Messenger Nimble Fencer {Discard}Tenderfoot Bloom Helpful Turtle Brick Thief Two Step Discord
Tech 2 card(s) Get Paid - ($6) Worker - ($5) Tenderfoot suicides into Fargonaut River kills Fargonaut, takes 2 Nimble Fencer - ($3) Bloom Fencer - ($1) Fencer kills Oni, takes 2, River maxbands Float ($1) Discard 2, draw 4 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L5 River Montoya 4/5 [+] * Nimble Fencer 3/2 [+] Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 4 * Deck: 0 * Disc: 6 Gold:* Gold: 1 * Workers: 7
{Secret Musings}Bloom once again gets me hero levels. Just need to watch how many cards I play going forwards. flagrantangles's turn!
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Post by flagrantangles on Oct 6, 2021 19:15:43 GMT 1
P2T3
{Tech}Brave Knight Spectral Flagbearer {Starting Hand} Elite Training Battle Suits Temporal Research Time Spiral Tinkerer Hardened Mox {Workers}Neo Plexus Plasmodium Time Spiral {Next Hand}Brave Knight Spectral Flagbearer Forgotten Fighter Gilded Glaxx Elite Training
Tech 2 card(s) Get Paid - ($7) Worker - ($6) Research Battle Suits - ($4) Hire a Hardened Mox. - ($1) Nullcraft zaps River. Float ($1) Discard 3, draw 2, reshuffle, draw 3 Board Info:In Patrol:* Squad Leader: * Elite: Hardened Mox 3/1 * Scavenger: * Technician: * Lookout: In Play:* Battle Suits * Nullcraft 1/1 Buildings:* Base HP: 20 * Tech I HP: 5 Economy Info:Cards:* Hand: 5 * Deck: 3 * Disc: 0 Gold:* Gold: 1 * Workers: 8
{Secret Musings}I thought we were dead when Hugh first killed Quince and I'm not seeing anything that's disabusing me of that notion. thehug0naut's turn!
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Post by thehug0naut on Oct 8, 2021 10:22:52 GMT 1
P1T4
{Tech}Fairie Dragon Wandering Mimic {Starting Hand}Wither Timely Messenger Nimble Fencer Older Brother -> Worker {Workers}Fruit Ninja Spark Granfalloon Flagbearer Older Brother {Next Hand}Helpful Turtle Fairie Dragon Bloom Wither
Tech 2 card(s) Get Paid + float - ($8) Worker - ($7) Wither Mox - ($5) River and Fencer break Tech I, your base to 18 Tech II Balance - ($1) Float ($1) Discard 2, reshuffle, draw 4 Board Info:In Patrol:* Squad Leader: * Elite: * Scavenger: * Technician: * Lookout: In Play:* L5 River Montoya 4/4 [+] * Nimble Fencer 3/2 [+] Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Balance) Economy Info:Cards:* Hand: 4 * Deck: 7 * Disc: 0 Gold:* Gold: 1 * Workers: 8
{Secret Musings}I actually think I should have double teched Appel Stomp last turn but I thought River would be under a lot more threat than just Nullcraft. Also didn't expect to be able to take such an early Tech advantage. Best play for me is put some chunky Balance Tech IIs on board and play for value. flagrantangles's turn!
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Post by flagrantangles on Oct 8, 2021 14:44:13 GMT 1
P2T4
{Tech}Brave Knight Boot Camp {Starting Hand} Gilded Glaxx Forgotten Fighter Brave Knight Spectral Flagbearer Elite Training {Workers}Neo Plexus Plasmodium Time Spiral Forgotten Fighter {Next Hand}Boot Camp Tinkerer Temporal Research Brave Knight Fading Argonaut
Tech 2 card(s) Get Paid + float - ($9) Worker - ($8) Rebuild Tech I. Nullcraft zaps River. Summon Sirus Quince and his Mirror Illusion. - ($6) Quince creates another Mirror Illusion. - ($4) Build a Tower. - ($1) Float ($1) Discard 4, draw 3, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: * Elite: Mirror Illusion 1/1 * Scavenger: * Technician: Mirror Illusion 0/1 * Lookout: In Play:* Battle Suits * Nullcraft 1/1 * Hardened Mox 1/0 * Quince (1) 1/3 Buildings:* Base HP: 18 * Tech I HP: 5 * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 0 Gold:* Gold: 1 * Workers: 9
{Secret Musings}Yeah, I was totally right and I lost this game on turn 2 so that's cool. thehug0naut 's turn!
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Post by flagrantangles on Oct 15, 2021 14:43:28 GMT 1
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Post by thehug0naut on Oct 17, 2021 15:22:36 GMT 1
P1T5
{Tech}Appel Stomp Appel Stomp {Starting Hand}Bloom -> Worker Wither Fairie Dragon Helpful Turtle {Workers}Fruit Ninja Spark Granfalloon Flagbearer Older Brother Bloom {Next Hand}Discord Brick Thief Wandering Mimic {Discard}Wither Appel Stomp Appel Stomp
Tech 2 card(s) Get Paid + float - ($9) Worker - ($8) Fairie Dragon, pop Elite Mirror - ($4) Exhaust River, pop Technician Mirror, 1 card for you Orpal Gloor - ($2) Fencer kills Quince, takes 1, Orpal to level 3 Helpful Turtle - ($1) Float ($1) Discard 1, draw 3 Board Info:In Patrol:* Squad Leader: Fairie Dragon 4/2A [Flying] * Elite: * Scavenger: * Technician: Helpful Turtle 1/2 * Lookout: In Play:* L5 River Montoya 4/3 [+] * L3 Orpal Gloor 1/3 [Deals damage as -1/-1 Runes] * Nimble Fencer 3/1 [+] Buildings:* Base HP: 20 * Tech I HP: 5 * Tech II HP: 5 (Balance) Economy Info:Cards:* Hand: 3 * Deck: 4 * Disc: 3 Gold:* Gold: 1 * Workers: 9
{Secret Musings}Rebuilding my board. Double teching Appel Stomp to improve card cycling in future. flagrantangles's turn!
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Post by flagrantangles on Oct 18, 2021 15:06:41 GMT 1
P2T5
{Tech}Dreamscape Macciatus, the Whisperer {Starting Hand} Fading Argonaut Tinkerer Temporal Research Boot Camp Brave Knight Brave Knight {Workers}Neo Plexus Plasmodium Time Spiral Forgotten Fighter Temporal Research {Next Hand}Elite Training Dreamscape Gilded Glaxx Spectral Flagbearer Macciatus, the Whisperer
Tech 2 card(s) Get Paid + float - ($10) Worker - ($9) Build Tech II - Truth. - ($5) Hire a Brave Knight. - ($2) Summon General Onimaru. - ($0) Float ($0) Discard 4, draw 3, reshuffle, draw 2 Board Info:In Patrol:* Squad Leader: Brave Knight 3/3A * Elite: * Scavenger: * Technician: Onimaru (1) 2/3 * Lookout: Nullcraft 1/1 In Play:* Battle Suits * Hardened Mox 1/0 Buildings:* Base HP: 18 * Tech I HP: 5 * Tech II HP: 5 (Truth) * Tower HP: 4 Economy Info:Cards:* Hand: 5 * Deck: 4 * Disc: 0 Gold:* Gold: 0 * Workers: 10
{Secret Musings}We're going down, buttercups. thehug0naut's turn!
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